Bomb Robot by BoxedMeatRevolution
Before the war, the world was beautiful.
After the war, everything changed.
But not you.
You were never beautiful.
You're a bomb disposal robot.
All that's left is you
the bombs on your head
and the rooms in which to dispose them.
Controls: * Move with Arrow Keys * Pause time with 'X' * Drop a bomb with 'Z'
Hints about gameplay: * Hide from bombs or crush them with blocks to avoid dying. * The green bomb will kill you no matter where you are hiding! You must destroy it by crushing it with a block. * If you're stuck on a level, just skip it (with B and N). Some of them are really hard!
| BOMB ROBOT | BOMB ROBOT| BOMB ROBOT |
| ------------- |:-------------:| -----:|
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| Windows | https://www.dropbox.com/s/ztj2qrn9xsovhm5/BombRobot.exe?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/40/bomb-robot |
Ratings
| Overall | 480th | 3.529⭐ | 37🧑⚖️ |
| Fun | 465th | 3.429⭐ | 37🧑⚖️ |
| Innovation | 170th | 3.691⭐ | 36🧑⚖️ |
| Theme | 779th | 3.162⭐ | 36🧑⚖️ |
| Graphics | 755th | 3.157⭐ | 37🧑⚖️ |
| Audio | 635th | 2.643⭐ | 37🧑⚖️ |
| Humor | 819th | 2.387⭐ | 33🧑⚖️ |
| Mood | 781th | 3.015⭐ | 36🧑⚖️ |
| Given | 52🗳️ | 9🗨️ |
I thought I was dropping the bomb on the top the first time around. More visual feedback to make the game feel more stronger would be nice, like some screenshake would be nice.
More animations would be great as well. I couldn't get past the 3rd level unfortunately, it was a bit frustrating since I'd just explode before I could try anything.
The bomb's number is a bit tiny as well, which also adds to the frustration of trying to discern what's written on it. Good job and good luck with your future stuffs
was pretty fun though well done!
Needs work with the UX, but keep it up!
The first (somewhat minor) obstacle was to actually learn how to play the game, which was not aided by the help screen having renamed actions e.g. restart = flux capacitor, and in which order the bombs were placed.
The second, was the poor communication of mechanics. I can see how people got stuck on the first neutrino bomb level, as it seems several concepts were introduced at once, that is, [SPOILERS: the sequencing of bomb explosions to carry out a series of actions in order, the idea of crushing the neutrino bomb, and the idea of pushing bombs in other positions to explode].
Finally, even once understanding these concepts, it was still difficult to plan a solution ahead of time, since after every explosion blocks and bombs change places, thus changing the safe areas every time.
Overall, while I can definitely see that each puzzle has a very carefully thought out intended solution, it was extremely difficult for players to actually plan ahead to find it, due to ever-changing nature of the game.
(And for the record, I got stuck on the second neutrino bomb level)
Regardless, interesting game, cool explosive effects, and I had fun playing it.
Love the robot and his nervous little animations. A little bit of music would have been nice, but overall, a really great game!
Great game though !!