Geometry Evolution by Azumiar

[raw]
made by Azumiar for LD35 (COMPO)
Eat other shapes that have less edges than you and be aware to be eaten too.Shapes with more edges can eat you too.When the line gets full white you will get plus one edge until you get to a circle and then you go from a circle to a bigger dot and everything happens again and again until you die.You can get really big

Ratings

Coolness 89% 2
Overall 2.78 798
Fun 2.58 803
Graphics 1.89 877
Innovation 1.96 911
Mood 2.15 773
Theme 3.58 320

Feedback

Crown Games
17. Apr 2016 · 19:21 UTC
Liked the concept and gameplay a lot! Definitely seemed based off of Agar.io, but hey, it's still fun!
zugende
18. Apr 2016 · 15:20 UTC
Nice thats definitly agar.io 2.0. Multiplayer mode would be super fun!!
JNI
18. Apr 2016 · 15:21 UTC
A good concept, I like it!
ito123456789
18. Apr 2016 · 15:44 UTC
A nice agar.io clone, with sound and smoother graphics it can be a great game.
ohmmus
18. Apr 2016 · 15:55 UTC
Nice interpretation of the theme! I liked that the other AI compete with you for dots, felt a lot like playing other players in agar.io! I got pretty big!
qikcik
18. Apr 2016 · 16:01 UTC
Good Game :D
FloatingGhost
18. Apr 2016 · 16:06 UTC
I got to 11,000 - it's a bit slow, but as soon as I figured the eat-shapes-with-less-sides-than-you thing it wasn't bad - with a bit of work it could be fun :)
qu2
18. Apr 2016 · 16:09 UTC
Nice entry. Well done
MikeTheWayne
18. Apr 2016 · 16:11 UTC
While the concept was directly based off of another popular game, this was very well executed, great interpretation of it. Good fun to play.
hijomo
18. Apr 2016 · 16:15 UTC
Fun idea. I like the progression mechanic.
TerraCottaFrog
18. Apr 2016 · 16:18 UTC
Just getting an error on kongregate. Says I need to enable javascript (I have enabled javascript, of course)
ajhc
18. Apr 2016 · 16:21 UTC
Pretty fun! I especially like seeing the black shapes competing with you to eat stuff and how ominous the giant black shapes can be when they come in from off-screen :D
Overall I gotta copy ito123456789; smoother graphics and some sounds would make it very replayable!
madalaski
18. Apr 2016 · 16:27 UTC
Bit weird that people are saying you're copying Agar.io even though Agar.io was just based on a very common video game trope. Nevertheless, you've managed to put you're own original twist in it and done well with the theme you're given.
verzoto
18. Apr 2016 · 16:33 UTC
Nice job! It's similar with Agar.io, but i liked the shapeshift thing!
MattThePie
18. Apr 2016 · 16:34 UTC
Neat idea, but this seemed a bit too easy and slow paced to be much fun - manically dodging fast moving shapes might be more exciting
Haighstrom
18. Apr 2016 · 16:37 UTC
It was quite a nice idea. I liked the number of sides of your shape determining how strong you were. Very Agario-esque. It was a bit easy. Not bad!
goffmog
18. Apr 2016 · 16:44 UTC
The world needs more single-player games like this, especially as everyone on agar.io now does that ridiculous teaming up cheaty thing on the free for all servers... Ok, where was I? Oh yes, your game. Really solid delivery of this kind of gameplay. I would definitely think about some different AI behaviors to liven it up and increase the challenge.
AinoraZ
18. Apr 2016 · 17:29 UTC
I like the idea of the game. It's pretty much agar.io, so it's nothing innovative, and the game clearly still needs quite a bit of polish but it's quite good for a 48 hour job!
mayank.technical
18. Apr 2016 · 18:42 UTC
Its quiet simple but catchy.I like the overall gameplay.Its fun. Keep going !!
cynicalmonkey
18. Apr 2016 · 20:07 UTC
nice simple concept for the theme
aberdeenphoenix
18. Apr 2016 · 20:55 UTC
I can't seem to play the game on kongregate, so I won't rate it.
CMLSC
19. Apr 2016 · 00:49 UTC
Agar.io, lol. XD
I noticed that you left the physics on too...
The quality of the shapes was also very low.
blockdroppers
19. Apr 2016 · 04:53 UTC
Pretty neat game!
Patomkin
21. Apr 2016 · 11:35 UTC
The game stuck at 978 - zoomed out and I couldn't eat anything :(
Xanjos
22. Apr 2016 · 23:17 UTC
Pretty interesting twist on the eat smaller things and grow concept that agar.io is famous for (Especially loved the use of the edges in additions to your size). My only gripe is that for some reason the enemy spawning seems to be very slow (Also I ran into a weird bug where after reaching the line stage twice I was no longer colliding with anything).