Stranded - LD 41 Game by Corvin

[raw]
made by Corvin for LD 41 (JAM)

This game is about solving puzzles and surviving on a small island.

There is nothing else to say ... Have fun! :D

Theme: Combine 2 incompatible genres - idea: survival + puzzle game

GameEngine: Unity 5 Designed with Photoshop ,Adobe AI, Blender, Paint.net Music: Soundbox & FL Studio

bild1.pngbild2.PNGbild3.PNG

Ratings

Overall 860th 3.171⭐ 37🧑‍⚖️
Fun 881th 2.957⭐ 37🧑‍⚖️
Innovation 1093th 2.603⭐ 36🧑‍⚖️
Theme 969th 2.986⭐ 37🧑‍⚖️
Graphics 605th 3.444⭐ 38🧑‍⚖️
Audio 542th 3.044⭐ 36🧑‍⚖️
Humor 804th 2.5⭐ 32🧑‍⚖️
Mood 812th 3⭐ 37🧑‍⚖️
Given 63🗳️ 9🗨️

Feedback

Dekobii
24. Apr 2018 · 08:03 UTC
Love the art style! Good concept as well
croewens
24. Apr 2018 · 08:07 UTC
Really strong entry. Loved the art style :)
DraughtVader
24. Apr 2018 · 08:08 UTC
Ah no Mac build :cry:
Nehvis
24. Apr 2018 · 08:10 UTC
I loved the puzzle part. Reminded me of that car game from my childhood ^^ the controls of the survival part were a bit weird though
Pavel Smejkal
24. Apr 2018 · 08:20 UTC
I liked the style. However, I never had to drink or eat and the puzzles seemed rather easy. Nice game :)
svdvorak
24. Apr 2018 · 08:21 UTC
Rather light on the survival aspects, didn't really need to manage that part. But fun none the less, walking around solving puzzles :)
tthe
24. Apr 2018 · 08:34 UTC
Nice entry!

Few things I noticed:

* The sokoban part is a bit buggy, if you grab one of the pieces, and flick the mouse really fast, you can drag the stones through other stones / obstacles
* The controls were a bit weird
* An indication of where the next puzzle is would've been nice.

Anyway, I really liked the music, and the 3D graphics were good too! Nice job :)
Le Slo
24. Apr 2018 · 09:44 UTC
Hi, pretty much what @tthe said.

-I think both genres aren't fully combined. The puzzles doesn't really fit in the survival story or mechanics.
-I didn't needed to drink water or food to survive.
-After completing a puzzle you don't appear in the same spot, making more difficult to make a mental map of the island.

The music and graphics were the strong part of this game. Good work!
Mathiouza
24. Apr 2018 · 13:54 UTC
Cool low poly, cool athmosphere (thanks to the music and the sounds) and the puzzles are well made (even if there are little bugs). But the survival aspect is not enough developed ... Also, the controls are weird.

Keep coding :)
Riddhee Dutta
24. Apr 2018 · 14:21 UTC
Who lives in a pineapple under the sea? 5 STAR RATING. Feel free to drop a review at our game: https://ldjam.com/events/ludum-dare/41/boomball
HS_Dave
24. Apr 2018 · 15:22 UTC
Overall I liked it - there wasnt really any survival to worry about more just a walk and find the puzzle token aspect. I enjoyed doing the puzzles (I did all 10) but the puzzle music, although nice, was too short and unvaried and began to really drag on me by the 10th puzzle! still, nice entry :)
Mordokay
24. Apr 2018 · 15:51 UTC
If you put puzzle mingames like this ones I will like the game. Did I need to survive to complete all puzzles ... Well ... no. Was it hard to find all the puzzles .. Yes.
Pros:
-> Love the graphics
-> Love the voice over and music transition
-> Puzzles were challenging and I managed to complete them with not too much of a problem

Cons:
-> As some people said ... there is a major but where if you flicker your mouse two pieces of the puzzle go ove each other. https://imgur.com/a/cjF0omj
-> I really didn't feel like I was surviving .. only that I was trying to go after puzzles to solve.
-> Not really a con but I would make the player move faster and maybe add some WASD controlls instead or along with of mouse click control

Overall I liked it a lot!
Nicolas Tapia
24. Apr 2018 · 16:07 UTC
Sponge Bob rules hahahaha
Bradalli
24. Apr 2018 · 17:00 UTC
I thought the puzzles were great fun and I found myself humming along to the tune when I was solving them. Great job!
antvelm
24. Apr 2018 · 17:36 UTC
Nice art and cool sound effects. Puzzle musics is fitting very well, but puzzles themselfs are kinda broken and you cant close it if you opend it already. In general good work!

Please check out our game too: https://ldjam.com/events/ludum-dare/41/ultimate-game-simulator
zgragselus
25. Apr 2018 · 01:20 UTC
The art was good, and puzzles were interesting. Few notes:

- Puzzles can be dragged into other ones (when you drag fast enough)
- I was re-spawning at 2nd position (or 3rd) all the time, no matter which puzzle I picked
- My food and water was refilled each time I solved riddle
- Controls need improvement, character moves way too slow (and somewhat weird, when you click trees)
- Trees can stand in your way between camera and character (but that is general flaw of 3rd person cameras)

I really liked the entry though (don't want to sound negative, just pointing what could make the game even better!). Keep up the good work!
Rapter
25. Apr 2018 · 09:16 UTC
Nice game , 5/5 !!! Good luck!!!
Eugene Myach
28. Apr 2018 · 10:09 UTC
Nice game, i resolved all puzzle, but:
- controls were a bit uncomfortable, manage the keyboard would be easier
- Why am i should to survive? After resolved puzzle, all vital info fill up.
- sokoban is a little bit buggy https://monosnap.com/file/ZgFVR4MLDEsfISICmipVzD35LQlZpq, sometimes can resolve puzzle moved only yellow block
- respawned main hero, i saw two puzzle, go to nearest , after resolved, main hero respawned, and I can't find next puzzle which i saw in first time
hiki911
05. May 2018 · 18:58 UTC
Have found interesting movement issue https://i.gyazo.com/b5d75d8dd3764cb989dce551c835665b.jpg
Nice appealing and interesting concept, but you shouldn't use images from internet without reworking them
Shivur
07. May 2018 · 04:55 UTC
Cute puzzle game.