Stranded - LD 41 Game by Corvin
This game is about solving puzzles and surviving on a small island.
There is nothing else to say ... Have fun! :D
Theme: Combine 2 incompatible genres - idea: survival + puzzle game
GameEngine: Unity 5 Designed with Photoshop ,Adobe AI, Blender, Paint.net Music: Soundbox & FL Studio



| Windows | https://www.dropbox.com/s/9a2lptm49kjphw2/Stranded%20-%20LD%2041%20Game.rar?dl=1 |
| Original URL | https://ldjam.com/events/ludum-dare/41/stranded-ld-41-game |
Ratings
| Overall | 860th | 3.171⭐ | 37🧑⚖️ |
| Fun | 881th | 2.957⭐ | 37🧑⚖️ |
| Innovation | 1093th | 2.603⭐ | 36🧑⚖️ |
| Theme | 969th | 2.986⭐ | 37🧑⚖️ |
| Graphics | 605th | 3.444⭐ | 38🧑⚖️ |
| Audio | 542th | 3.044⭐ | 36🧑⚖️ |
| Humor | 804th | 2.5⭐ | 32🧑⚖️ |
| Mood | 812th | 3⭐ | 37🧑⚖️ |
| Given | 63🗳️ | 9🗨️ |
Few things I noticed:
* The sokoban part is a bit buggy, if you grab one of the pieces, and flick the mouse really fast, you can drag the stones through other stones / obstacles
* The controls were a bit weird
* An indication of where the next puzzle is would've been nice.
Anyway, I really liked the music, and the 3D graphics were good too! Nice job :)
-I think both genres aren't fully combined. The puzzles doesn't really fit in the survival story or mechanics.
-I didn't needed to drink water or food to survive.
-After completing a puzzle you don't appear in the same spot, making more difficult to make a mental map of the island.
The music and graphics were the strong part of this game. Good work!
Keep coding :)
Pros:
-> Love the graphics
-> Love the voice over and music transition
-> Puzzles were challenging and I managed to complete them with not too much of a problem
Cons:
-> As some people said ... there is a major but where if you flicker your mouse two pieces of the puzzle go ove each other. https://imgur.com/a/cjF0omj
-> I really didn't feel like I was surviving .. only that I was trying to go after puzzles to solve.
-> Not really a con but I would make the player move faster and maybe add some WASD controlls instead or along with of mouse click control
Overall I liked it a lot!
Please check out our game too: https://ldjam.com/events/ludum-dare/41/ultimate-game-simulator
- Puzzles can be dragged into other ones (when you drag fast enough)
- I was re-spawning at 2nd position (or 3rd) all the time, no matter which puzzle I picked
- My food and water was refilled each time I solved riddle
- Controls need improvement, character moves way too slow (and somewhat weird, when you click trees)
- Trees can stand in your way between camera and character (but that is general flaw of 3rd person cameras)
I really liked the entry though (don't want to sound negative, just pointing what could make the game even better!). Keep up the good work!
- controls were a bit uncomfortable, manage the keyboard would be easier
- Why am i should to survive? After resolved puzzle, all vital info fill up.
- sokoban is a little bit buggy https://monosnap.com/file/ZgFVR4MLDEsfISICmipVzD35LQlZpq, sometimes can resolve puzzle moved only yellow block
- respawned main hero, i saw two puzzle, go to nearest , after resolved, main hero respawned, and I can't find next puzzle which i saw in first time
Nice appealing and interesting concept, but you shouldn't use images from internet without reworking them