Just eat just enough by zeu31

Kill, eat, and survive.
Instructions: - the more health you have, slower and bigger you are - kill fish to score points - fish drop food - eat food to regain health - shoot cost health - if the health is low it will regenerate (just enough for one shoot)
Controls: - WASD to move - Mouse to Aim - Left mouse button to shoot
Tools: - Unity3D. - Audacity. - Blender. - Paint.net.
| Windows | https://zeu31.itch.io/just-eat-just-enough |
| Original URL | https://ldjam.com/events/ludum-dare/40/just-eat-just-enough |
Ratings
| Overall | 698th | 3.317⭐ | 32🧑⚖️ |
| Fun | 377th | 3.517⭐ | 32🧑⚖️ |
| Innovation | 725th | 3⭐ | 31🧑⚖️ |
| Theme | 571th | 3.448⭐ | 31🧑⚖️ |
| Graphics | 627th | 3.4⭐ | 32🧑⚖️ |
| Audio | 572th | 2.857⭐ | 30🧑⚖️ |
| Humor | 826th | 2.365⭐ | 28🧑⚖️ |
| Mood | 896th | 2.828⭐ | 31🧑⚖️ |
| Given | 34🗳️ | 25🗨️ |
Some notes I had:
* 1920x1080 wasn't an option on startup, but it was in game.
* Screen gets over-populated with food pretty quickly. Maybe have it disappear after a certain amount of time?
* Option to go back to main menu when you die would be nice.
* My video settings didn't save between runs.
* Instead of allowing the user to keep shooting indefinitely, maybe have a warning instead that their health is too low to keep shooting? Would add more to the gameplay for me.
Overall, I think it's a good game! Thanks for participating!
- Gameplay was intuitive
- Sound was simple, but got the job done
- Graphics were really nice
- Shooting mechanics were fun
- A bit of strategy involved in food vs. agility, which is very nice
Very well made game which could take some tweaking here and there, but is on a very good way :D
Thanks for checking out my game. =)
@squatch Thanks! I wanted to create more enemies I just did not have any good idea until it was too late.
@falak I did not expect that someone would get this far (I could barely make 10000), well done!
PS - congrats on 20 ratings!
The graphics are decent, the only thing that is lacking is the UI as it's not consistently styled and the environment could've been a little more interesting. Particle FX were cool and added an extra amount of feedback. Audio was nice but some backing music would've gone a long way, even if it was some simple ambient underwater sounds.
Great job! :grinning:
Other than that, I had fun to dodge, fire, check my volatile health bar :)