Zombeer by justinooncx



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This unlucky survivor of the zombie apocalypse has found herself trapped in an old-timey saloon! With medical supplies running low, she'll have to make do with the bar's limitless supply of alcohol to treat her wounds... Will the zombies get her before alcohol poisoning does?
P.S. Let us know what your highest score was in the comments!
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Justin Oon = Designer, Artist, Composer
Aidan Wong = Programmer
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HOW TO PLAY + TIPS:
- WASD to move, Left Mouse Button to shoot!
- Barrels contain beer in them; shoot the barrels to break them!
- Beer heals you fully, but incurs one random penalty from the following list:
- Movement leaning effect
- Accuracy down
- Color distortion
- Screen blur
- Ripple distortion
- Unstable camera
- Tilting camera
- Penalties are permanent and stack with one another, and can get higher in intensity!
- Drinks are a multiplier to your final score; the drunker you get, the higher the multiplier!
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Tools:
- MagicaVoxel - Voxel art
- bfxr.net - Sound effects
- abundant-music.com - Randomly generated music
- GXSCC - Coverting Midi to 8bit
- Audacity - Cropping audio
- Unity - Game engine
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| Windows | https://drive.google.com/open?id=1-Z_4psxAqJo-G6P98xNcqjpuIb1tsdVx |
| HTML5 (web) | https://justinooncx.itch.io/zombeer |
| Original URL | https://ldjam.com/events/ludum-dare/40/zombeer |
Ratings
| Overall | 79th | 4⭐ | 32🧑⚖️ |
| Fun | 49th | 4.034⭐ | 31🧑⚖️ |
| Innovation | 615th | 3.121⭐ | 31🧑⚖️ |
| Theme | 175th | 3.966⭐ | 31🧑⚖️ |
| Graphics | 260th | 4.032⭐ | 33🧑⚖️ |
| Audio | 243th | 3.571⭐ | 30🧑⚖️ |
| Humor | 234th | 3.586⭐ | 31🧑⚖️ |
| Mood | 395th | 3.5⭐ | 32🧑⚖️ |
| Given | 35🗳️ | 28🗨️ |
Controls were easy to understand and the game had a variety of zombie types which was great.
Nothing really else to add other than the music could be somewhat less samey.
Cheers!
Dat graphics look very polished. That effect when the guy got drunk is great too. Maybe if we can shoot stronger bullets (like shotgun?) it'd be a lot more fun!
https://ldjam.com/events/ludum-dare/40/i-am-done-here
It's a really cool and addictive game that really taps into that arcade one more try feel. This kept me entertained for a good whole 2 hours or more 👌

Had a lot of problems with inputs being stuck.
When fire button was stuck it was kind of good - firing at maximum rate is kind of cool.
When movement to some direction was stuck... it wasn't that cool.
Anyway - a nice little game. A bit more variety among zombies would help though. Maybe make small ones a bit faster, and fat ones a bit slower...
Though the easiest thing you can do is make sure the baseline is already lower than 100%, don't set the volume so high!
*... Please :D*
Don't forget to go out and vote others games if you want yours to get a few more too, just open the smart games ranking (or even the ranking of danger https://ldjam.com/games/danger/all or ones with very few ratings, depending on what you want to do! https://ldjam.com/games/zero/all) and go through and play and rate a few :)
Hope you make it through, aside from the sound issue, it is a fun little game and the recoil and drunkenness mechanic has an interesting duality in that they affect eachother!
Sometimes I was surrounded by zombies, and they just wouldn't die, so I died pretty soon afterwards. Given that others managed much better I assume this is my personal fault. But I'd love to see zombies dissolve after they reduced your health. OTOH maybe this ruins gameplay...
I like the visual effects, though they don't disturb gameplay as much as they probably should ;-)
Got 50 kills. Graphics looks very polished, controls are a bit confusing though.
I liked the fact that the character was a girl! One suggestion, in addition to endless mode, why not a stage mode where you have to blast your way out of the bar, building, block of buildings, etc, going to the beer factory and try to stop the zombie outbreak? But maybe the beer effects stacking is not feasible with this, so maybe some water in between to heal the character is needed. With this you can add more guns, like shotgun, flamethrower, machine gun, whatever comes to your imagination :)
Great work, congratulations!
Uma mecânica simples que se encaixa bem com o tema. Acredito que pela forma como o jogo escala seria interessante com o tempo adicionar alguns modificadores que permitissem ao jogador uma sensação de maior poder, como outras formas de ataque frequentemente, fazer com que os zumbis ficassem bebados por alguns segundos... Bom jogo. :flag_br: