[Web] Rob Fisher by Razenpok

[raw]
made by Razenpok for LD 38 (JAM)
There is Endless sea of The Sunken world everywhere;
And everything in this world is a scrap of a solid surface;

Hello and welcome to our game about small wooden world and big drowning problem.

You can play it here

Instructions

  • Left-Click to catch floating logs
  • A, D to move them around
  • Q, E to rotate them
  • S to speed up process

image<em>2017-04-25</em>01-12-39.png

It was a pretty rushed Jam for us as we have forgotten about it when it began, and we missed, like, 20 hours of work ¯_(ツ)/¯. Still, our skill has grown since last LD and we were able to ship the game despite of this handicap. image</em>2017-04-25_01-45-07.png

Major part of programming was made by Razenpok and all art/gamedesign stuff was made by Linver.

Tools: + Unity3D + InkScape + GIMP

Copyrighted stuff: + Music is "Ofelia's dream" by Benjamin TISSOT from Bensound.com + Font is Neucha by Jovanny Lemonad from typetype.ru

Source code: https://github.com/Dia6lo/LD38-RobFisher

Ratings

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Feedback

sgstair
03. May 2017 · 09:37 UTC
Nice concept and atmosphere. Equal parts fun and frustrating to play, The continue system is very welcome and I don't think I would have finished it otherwise. The pieces often don't stack the way I expect and slide off, and after continuing sometimes you must use the first piece that comes by in order to not drown. Also some times Mr. Fisher would fail to leap on top of apparently solidly affixed blocks and drown. So, minor technical glitches, but it is a really nice looking game and novel gameplay concept. The control scheme is simple, and that's good in this application; I'd like more control, but I don't want more complexity in the controls, so I think this is the right balance.
(I'll continue to call it by its one true name: Evil tetris)

(Edit: Played on stream at https://www.twitch.tv/videos/139750250 - ~time 1:05:30 - You guys should provide some feedback to other games and get more visibility, this is a great little game)