{"author_link":"\/users\/ruoyu","author_name":"Ruoyu","author_uid":"1034561","comments":[{"author_name":"dodormeur","author_uid":"1003851","time":"2019-04-29T09:06:28Z","epoch":1556528788,"modified":1556528788,"text":"I like the concept of the game !\nIt was a bit hard for me to differentiate the elements, and the game could be a bit more profound with more strategy mechanics, but appart from that, it's a nice cool game for quick play :)","likes":0,"format":"md"}],"format":"md","images":["ld44\/143157-3cedabf23e1e680277bfcbb63a77109f.png"],"links":[{"url":"https:\/\/github.com\/insraq\/ld44","text":"Source code"},{"url":"https:\/\/ruoyusun.com\/ld44b\/","text":"HTML5 (web)"}],"metadata":{"g_key":"39512","g_author":"1034561","g_event":"LD44","g_eventkey":"75","g_subevent":"COMPO","g_urlkey":"257788","g_title":"Element Autochess","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"143157","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.165001"},"nds":{"n_key":"143157","n_urlkey":"257788","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/element-autochess","n_slug":"element-autochess","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"34561","n_created":"1555849606","n_modified":"1556489733","n_version":"443056","n_status":"COMMIT"},"node":{"id":143157,"parent":139254,"superparent":9,"author":34561,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-04-28T21:53:51Z","created":"2019-04-21T12:26:46Z","modified":"2019-04-28T22:15:33Z","version":443056,"slug":"element-autochess","name":"Element Autochess","body":"https:\/\/www.youtube.com\/watch?v=JmHD7k2oqbE\n\nWelcome to Element Autochess, a Dota Autochess inspired card game. You start with 100 lives and you have to spend your lives to buy cards, reroll cards and unlock card slots.\n\nEach turn, you battle with your opponent and either lose or kill your enemy\u2019s lives based on the result. You win by killing your enemy\u2019s lives to 0 (or expect him\/her to overspend lives)\n\n**Card Type:** cards have two traits: Color (4 in total: Blue, Red, Black, Green) and Elements (5 in total: Gold \u91d1, Wood \u6728, Water \u6c34, Fire \u706b, Earth \u571f).\n\n**Card Upgrade:** cards can have 1-4 stars. More stars = more powerful card. Three exact same cards will upgrade to the next star. e.g. 3 x Red \u571f Level 2 will merge into 1 x Red \u571f Level 3\n\n**Card Combo:** 3 cards of either the same color or the same element will give each a bonus star. e.g. 1 Red \u91d1 + 1 Red \u706b + 1 Red \u6c34 in your battle cards will become 2 Red Gold + 2 Red Wood + 2 Red Water (3 red combo)\n\n**Life Cost Details**\n\n- Reroll once: 2 lives (you get a free roll when each turn begins)\n- Buy a card: 2 lives\n- Unlock a card slot: cost depends on turn number and the number of already unlocked card slots (it gets more expensive)\n- Sell a card: you get half of the purchase price back\n\n**Corners Cut**\n\n- Multiplayer: unfortunately multiplayer is too much for compo so I have to replace it with an AI. Multiplayer is a completely different experience, especially when playing with friends\n- More combo types: currently all combos are the same: they give you an extra star. However, I wanted to have more combo types but unfortunately this didn't make it\n- Particles + Sound effects: that would be cool but I don't have time to make either.\n\n**Tools Used**\n- Cocos Creator as the main game engine. All code written in TypeScript\n- Figma for some simple graphics","meta":{"author":[34561],"allow-anonymous-comments":"1","grade-06-out":"1","link-01":"https:\/\/github.com\/insraq\/ld44","link-01-tag":"42332","link-01-name":"Source Code","link-02":"https:\/\/ruoyusun.com\/ld44b\/","link-02-tag":"42336","link-02-name":"Web","cover":"\/\/\/content\/107\/8\/z\/2128e.png","grade-07-out":"1","grade-08-out":"1"},"path":"\/events\/ludum-dare\/44\/element-autochess","parents":[1,5,9,139254],"love":0,"notes":1,"notes-timestamp":"2019-04-29T09:06:28Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"https:\/\/www.youtube.com\/watch?v=JmHD7k2oqbE\n\nWelcome to Element Autochess, a Dota Autochess inspired card game. You start with 100 lives and you have to spend your lives to buy cards, reroll cards and unlock card slots.\n\nEach turn, you battle with your opponent and either lose or kill your enemy\u2019s lives based on the result. You win by killing your enemy\u2019s lives to 0 (or expect him\/her to overspend lives)\n\n**Card Type:** cards have two traits: Color (4 in total: Blue, Red, Black, Green) and Elements (5 in total: Gold \u91d1, Wood \u6728, Water \u6c34, Fire \u706b, Earth \u571f).\n\n**Card Upgrade:** cards can have 1-4 stars. More stars = more powerful card. Three exact same cards will upgrade to the next star. e.g. 3 x Red \u571f Level 2 will merge into 1 x Red \u571f Level 3\n\n**Card Combo:** 3 cards of either the same color or the same element will give each a bonus star. e.g. 1 Red \u91d1 + 1 Red \u706b + 1 Red \u6c34 in your battle cards will become 2 Red Gold + 2 Red Wood + 2 Red Water (3 red combo)\n\n**Life Cost Details**\n\n- Reroll once: 2 lives (you get a free roll when each turn begins)\n- Buy a card: 2 lives\n- Unlock a card slot: cost depends on turn number and the number of already unlocked card slots (it gets more expensive)\n- Sell a card: you get half of the purchase price back\n\n**Corners Cut**\n\n- Multiplayer: unfortunately multiplayer is too much for compo so I have to replace it with an AI. Multiplayer is a completely different experience, especially when playing with friends\n- More combo types: currently all combos are the same: they give you an extra star. However, I wanted to have more combo types but unfortunately this didn't make it\n- Particles + Sound effects: that would be cool but I don't have time to make either.\n\n**Tools Used**\n- Cocos Creator as the main game engine. All code written in TypeScript\n- Figma for some simple graphics","title":"Element Autochess"}