Nut Nightmare by angrydrgn

[raw]
made by angrydrgn for LD 40 (JAM)

LD40TitleScreen.png

Your village is starving, and have turned to you to brave the nightmares of the forest! Gather nuts and survive the furry menace. Be warned, they know what you carry!

Download

Hi everyone! Second finished jam entry here, and I'm happy with my results. If you're having trouble playing the Linux or Mac versions, then please let me know. I run windows and couldn't test them before release.

Credits: Design, development and modified art done by me.

External assets used:

Art Credits: Original Squirrel Loop: https://opengameart.org/content/coolphils-squirrel-running-animation

Original Player Animations: https://opengameart.org/content/funny-pixel-boy

Forest tile set: https://opengameart.org/content/a-platformer-in-the-forest

Level Transition Sound: https://opengameart.org/content/win-sound-2

Thanks everyone for playing!

Ratings

Given 14🗳️ 8🗨️

Feedback

Jajo
05. Dec 2017 · 19:12 UTC
I'll be honest with you- the gameplay is nothing "new". However, it definitely isn't bad, and definitely fits the theme... So many squirrels!
basecase
05. Dec 2017 · 19:14 UTC
Cute! The jumping/dodging feels good. I think there is a small counting bug: I tried running past several nuts before picking any up with the intent of getting them on my return to the village, and the numbers were off.

Good job!
Baconinvader
05. Dec 2017 · 19:16 UTC
I like the gameplay and the controls are responsive.
Syrapt0r
05. Dec 2017 · 19:23 UTC
Interesting idea. I completely missed that you are supposed to return the nuts to the village ^^ The dodging was nice, the movement was smooth and required some precision. I too encountered the counting bug mentioned by @basecase, which gave me 4 nuts instantly and made the game very easy :D Setting minor glitches aside though, it is a good game :)
Vovin
05. Dec 2017 · 19:23 UTC
Your game does something with the theme and works pretty well. It is pretty _bare bones_, though. Keep going!
Logan
05. Dec 2017 · 19:28 UTC
Holy crap, I don't think the squirrels even want the nuts; they're out for blood!
It's pretty barebones, but not a bad entry. I would have liked a little more in the way of avoiding/fending off the squirrels, though. The little jump you get doesn't help much when you're surrounded by those little beasts.
It took me about 10 minutes to beat the first level, once I realized "hey, this would probably work better if I started away from the village and collected nuts as I ran back TOWARDS it". Which did end up working.
Alas, I couldn't get past the third level.
Beebo Studios
05. Dec 2017 · 19:38 UTC
First of all I have to say I love your title card!
The whole game feels really old school. Like something you could play on an Atari. Maybe it is the sound effect and the strange atmosphere evoked by no music and eerie enemies. I like it.
However, since the controls aren't explained, I needed some time figuring out what to do - I could hear the feedback of the jump, but couldn't see my character. Needed a moment till I started using the A button :D
vfabien21
05. Dec 2017 · 19:42 UTC
Nice little game with cute graphics. I particularly love the death animation and end screen.

I have had some fun playing it. But I felt that it missed a bit of flesh to really make me enthousiastic about it.
sgadrat
05. Dec 2017 · 20:38 UTC
Hey, this is simple and fun, nice game.

As you asked: it works well on linux. But I have an AZERTY keyboard, so WASD is not practical and unity games generaly are not impacted by changing the keyboard layout in my window manager. The common simple (little dev time) workarounds are to allow for array keys in addition to WASD, or to let the Unity's startup window that allows to remap keys.