Physics Fighter by Vasco Freitas
A beat 'em up... physics game? Are these genres compatible? Give it a try and find out ;)
Made with Godot 3.0. Music made in Mixcraft 8 with electric guitar and MIDI keyboard. Also used Corel PaintShop Pro 2018 and Bfxr.
This was my first attempt at making a game with the Godot engine (I've previously used HaxeFlixel), so the first day was basically spent figuring out how things work (or why they wouldn't). So unfortunately this is not as polished as I'd like, but at least it's a playable, hopefully fun little game :)

Change log
- Apr 23 3:30am: Noticed that the wrong key was given in the instructions for kicking (Y instead of X), so it was changed to X.
- Apr 23 7:40pm: Removed debug terminal window.
Ratings
| Overall | 268th | 3.5⭐ | 27🧑⚖️ |
| Fun | 135th | 3.68⭐ | 27🧑⚖️ |
| Innovation | 466th | 3.12⭐ | 27🧑⚖️ |
| Theme | 511th | 3.2⭐ | 27🧑⚖️ |
| Graphics | 415th | 3.1⭐ | 27🧑⚖️ |
| Audio | 88th | 3.62⭐ | 27🧑⚖️ |
| Humor | 129th | 3.36⭐ | 27🧑⚖️ |
| Mood | 277th | 3.16⭐ | 27🧑⚖️ |
| Given | 26🗳️ | 31🗨️ |
Keep coding :)
ran it from). Nice concept and great music
In my opinion it would have been a little better to have a more progressive difficulty.
It's an interesting take on the theme!
The big gang of guys at the end though... they get me every time.
Nice job! I can certainly see this being a thing, once properly expanded.
(BTW, in comments to my game you said it didn't start for you. I fixed it and pinged you, not sure if you got a notification.)
The controls felt good, maybe could've used some tighter constraints on the player to keep him from falling over so easily, but being able to mash the punch button was actually pretty satisfying. Also since there's no way to block, you're pretty much doomed. A kill counter would at least show you how far you got.
Overall though it was pretty satisfying to play. If you keep working on this, I think you could turn it into a fun little brawler. Good job!
:)
thanks!