Crunching Creatures by Evan Overly
Sit back and enjoy the simulation of the food chain . . . or . . . you know . . . you could absolutely destroy it . . .
Game: https://drive.google.com/file/d/0B5SLTyxEPTI4Vmt4MFZJQkhIOEE/view?usp=sharing
Ratings
| Overall | 525th | 2.435⭐ | 25🧑⚖️ |
| Fun | 499th | 2.333⭐ | 23🧑⚖️ |
| Innovation | 305th | 3.045⭐ | 24🧑⚖️ |
| Theme | 309th | 3.273⭐ | 24🧑⚖️ |
| Graphics | 526th | 1.955⭐ | 24🧑⚖️ |
| Audio | 425th | 1.167⭐ | 20🧑⚖️ |
| Humor | 447th | 1.722⭐ | 20🧑⚖️ |
| Mood | 507th | 2.2⭐ | 22🧑⚖️ |
| Given | 2🗳️ | 1🗨️ |
Maybe rework the graphics to make the game clearer ?
Feel free to check out our game : https://ldjam.com/events/ludum-dare/38/bubblenaut
Have a nice day :)
I think game needs some events like climatic catastrophes and also some objectives other than just keeping some of creatures alive.
I managed to bork the AI, or at least, get it to stop giving me visual feedback. It would have tickled my distorted mind if you added cannibalism. Solid simulation!
And... finally I went for the grand finale and nuked them all! Nothing... everything just gone, but no explosion. I was sad.
Keep up the good work, though. It takes some dedication to put together a game in 48 hrs.
This captures a lot of what really got me intrigued in those days. It'd be nice to intervene in the simulation in more meaningful ways, but lots of things about this feel really good. A nice chance of pace from most of what I've seen this Ludum Dare.
I didn't hear any audio in this, tho, so can't rate you in that category. Should you have opted out of it?