{"author_link":"\/users\/cicanci","author_name":"cicanci","author_uid":1002295,"comments":[{"author_name":"ryte2byte","author_uid":"1003990","time":"2017-05-07T20:14:37Z","epoch":1494188077,"modified":1494188077,"text":"Hooray for the 4hr prototype! \n\nSo... too easy! All I really had to do was draw and wait for him to draw and then shoot. I was usually my own worst enemy. Maybe he should star faking out from the start. Perhaps some kind of meter that only lets you hold a draw for a period of time (I dunno, something like 'nerve' or 'moxie'). \n\nAnyways, kudos for actually completing something in the little time you had!","likes":0,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"39619","g_author":"1002295","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"237918","g_title":"Faroeste","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"23519","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"23519","n_urlkey":"237918","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/faroeste","n_slug":"faroeste","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"2295","n_created":"1492911071","n_modified":"1492999318","n_version":"45819","n_status":"COMMIT"},"node":{"id":23519,"parent":9405,"superparent":9,"author":2295,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-23T22:47:43Z","created":"2017-04-23T01:31:11Z","modified":"2017-04-24T02:01:58Z","version":45819,"slug":"faroeste","name":"Faroeste","body":"![faroeste.PNG](\/\/\/raw\/7f8\/z\/7e5.png)\n\n## The world is too small for both of us!\n\nI had about 4 hours of free time this weekend and I really wanted to make something for this LD, so I created this concept\/prototype of a quick draw game. \n\nThe game was developed using Unity and the Unity Cloud Build to generate all the builds below, not all of them were tested yet.\n\n## Controls\n\nYou can only shot if you draw, and it is only a valid shot if the enemy is also in the draw state. \n\nPress Z to draw and X to shoot while holding the draw button. On android devices there are two buttons to do the same.\n\n## Links\n* **ANDROID:** http:\/\/bit.ly\/2p7tYUN\n* **WINDOWS:** http:\/\/bit.ly\/2p7xm27\n* **MACOS (Not tested):** http:\/\/bit.ly\/2oA68Ak\n* **LINUX (Not tested):** http:\/\/bit.ly\/2oCrQmt\n* **SOURCE CODE:** https:\/\/github.com\/cicanci\/game-unity-ld38","meta":{"author":[2295]},"path":"\/events\/ludum-dare\/38\/faroeste","parents":[1,5,9,9405],"love":0,"notes":1,"notes-timestamp":"2017-05-07T20:14:37Z","grade":{"grade-01":1,"grade-02":1,"grade-03":1,"grade-04":1,"grade-05":1,"grade-06":1,"grade-07":1,"grade-08":1},"magic":{"cool":0,"feedback":0,"given":0,"grade":1,"smart":0}},"text":"![faroeste.PNG](\/\/\/raw\/7f8\/z\/7e5.png)\n\n## The world is too small for both of us!\n\nI had about 4 hours of free time this weekend and I really wanted to make something for this LD, so I created this concept\/prototype of a quick draw game. \n\nThe game was developed using Unity and the Unity Cloud Build to generate all the builds below, not all of them were tested yet.\n\n## Controls\n\nYou can only shot if you draw, and it is only a valid shot if the enemy is also in the draw state. \n\nPress Z to draw and X to shoot while holding the draw button. On android devices there are two buttons to do the same.\n\n## Links\n* **ANDROID:** http:\/\/bit.ly\/2p7tYUN\n* **WINDOWS:** http:\/\/bit.ly\/2p7xm27\n* **MACOS (Not tested):** http:\/\/bit.ly\/2oA68Ak\n* **LINUX (Not tested):** http:\/\/bit.ly\/2oCrQmt\n* **SOURCE CODE:** https:\/\/github.com\/cicanci\/game-unity-ld38","title":"Faroeste"}