Your Land by Mighty CheBo
https://mighty-chebo.itch.io/your-land
This is YOUR LAND. You don't know how or why. It's yours. It's you. Its energy is yours.
There are others here. They will help you. It will cost you.
You don't remember coming here. There was a disaster. There will be a disaster. Care for your land. Live in your land. Care for yourself.
HOW TO PLAY: Use the mouse or keyboard. With the mouse, click in a square next to your character to move there and click the button in the bottom-right to take that action. With the keyboard, use WASD or the arrow keys to move and the space bar to perform the action noted in the bottom-right. Explore your land. Gather and spend your energy. Fail. Try again. See your land change.

Created using GameMaker Studio, bfxr and Bosca Ceoil. https://www.yoyogames.com/gamemaker https://www.bfxr.net/ http://boscaceoil.net/
This game is a ludic illustration of some of my thoughts on living with depression. If you feel that you might be experiencing something similar and you haven't approached anyone about it, please do. See your doctor, approach a local mental health charity, talk to friends or family. Please do. https://www.mind.org.uk/
(With this being a 72-hour jam game, the quality is not what I would have hoped. In particular, I'm sorry about the colours. I made an early choice to solely use GameMaker's inbuilt palette and regretted it. Also, I don't know why but the music isn't working in the HTML5 version.)
| HTML5 (web) | https://mighty-chebo.itch.io/your-land |
| Windows | https://1drv.ms/u/s!AvA6QIVFnWQmochq8My1ybVU3OK0_w |
| Original URL | https://ldjam.com/events/ludum-dare/40/your-land |
Ratings
| Overall | 561th | 3.463⭐ | 29🧑⚖️ |
| Fun | 919th | 2.852⭐ | 29🧑⚖️ |
| Innovation | 269th | 3.537⭐ | 29🧑⚖️ |
| Theme | 493th | 3.519⭐ | 28🧑⚖️ |
| Graphics | 838th | 3⭐ | 29🧑⚖️ |
| Audio | 446th | 3.188⭐ | 26🧑⚖️ |
| Mood | 128th | 3.907⭐ | 29🧑⚖️ |
| Given | 31🗳️ | 25🗨️ |
I think it could help to bring some light to the mental health topic, which is somekind of taboo and we (game developers) are very exposed due to the stress of our profesion. Keep it up!
Really great work.
about goal:
first i thought there is no goal, but after about 3 minutes, i learned that i can gain energy from meditate in home, and ally with fiends with that energy, and it gives me energy income. then i can use it for creating emitters. and then i thought perhaps the goal is filling the land with emitters, and it took about 15 minutes and it was fun, because each emitter fills 5 space near it and placing emitters was a game of Optimization. but after filling land with emitters, nothing happened! so i think: you should be more specific, and tell the player there is no goal.
Good game, only one so far to give me actual feels.
Beautiful.
I'll make sure to check out some more of your stuff.