Little Red Riding Werewolf by TeamLambda
Little Red Riding Werewolf is finally ready. It's our first Ludum Dare Jam and it's been tons of fun!
Our protagonist is Little Red. She needs to go see her grandma, but tonight is a full moon. This wouldn't be much of an issue if Little Red didn't happen to be a werewolf.
You'll have to guide Little Red through the dark forest path, using your environment to block rays of moonlight in order to get her to her destination.
We've gone for a mix of 2D and 3D assets to recreate kind of a puppet stage kind of feel. All assets were drawn/made during the Jam.
| TEAM LAMBDA |
Laurine Vire:
-3D Artist
-3D Animator
-Game Design
Yoann D'Orlandi:
-2D Artist
-3D Texturing
-Game Design
Marwan Ghandri:
-FX Artist
-Game Design
-Programming
-Unity 3D Integration
Solène Bontemps:
-2D Artist
-Game Design
Laurène Hurlin:
-3D Artist
-Game Design
Antonio de Miguel Conde:
-2D Artist
-Lighting
-Game Design
We made our game using 3DsMax, Photoshop and our engine is Unity 3D! The sound effects and song used are all royalty free, we did not make them.
Thanks for Playing!
Our protagonist is Little Red. She needs to go see her grandma, but tonight is a full moon. This wouldn't be much of an issue if Little Red didn't happen to be a werewolf.
You'll have to guide Little Red through the dark forest path, using your environment to block rays of moonlight in order to get her to her destination.
We've gone for a mix of 2D and 3D assets to recreate kind of a puppet stage kind of feel. All assets were drawn/made during the Jam.
| TEAM LAMBDA |
Laurine Vire:
-3D Artist
-3D Animator
-Game Design
Yoann D'Orlandi:
-2D Artist
-3D Texturing
-Game Design
Marwan Ghandri:
-FX Artist
-Game Design
-Programming
-Unity 3D Integration
Solène Bontemps:
-2D Artist
-Game Design
Laurène Hurlin:
-3D Artist
-Game Design
Antonio de Miguel Conde:
-2D Artist
-Lighting
-Game Design
We made our game using 3DsMax, Photoshop and our engine is Unity 3D! The sound effects and song used are all royalty free, we did not make them.
Thanks for Playing!
Ratings
| Coolness | 36% | 1666 |
| Overall(Jam) | 3.88 | 88 |
| Fun(Jam) | 3.29 | 403 |
| Graphics(Jam) | 4.83 | 1 |
| Innovation(Jam) | 3.56 | 204 |
| Mood(Jam) | 4.12 | 36 |
| Theme(Jam) | 3.89 | 146 |
I'm sure this wasn't intended, but it's totally possible to use the table from the starting house to get through nearly all the moon light rays. the only ones I couldn't use the table for were the window in the staring house, the bridge & the 3 rays in a row. also I got to the end, walked into the house, and nothing happened. I'm not sure if I finished the game or if it froze/crashed.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Cool mood you created!
Keep up the good work!