POLAMI by Faloon
Tick all the boxes to win.
The longer you tick, the more points you get. But beware! Boxes appear faster over time. It will become more difficult to tick them all and once the gauge gets to hot, you will loose everything.
This game was made for Ludum Dare 40 in less than 8 hours.
9/12/17 Fixed bug affecting frame rate
| HTML5 (web) | http://streambridge.net/ld40/ |
| Source code | http://streambridge.net/ld40/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/40/polami |
Ratings
| Overall | 591th | 2.864⭐ | 24🧑⚖️ |
| Fun | 533th | 2.864⭐ | 24🧑⚖️ |
| Innovation | 327th | 3.205⭐ | 24🧑⚖️ |
| Theme | 309th | 3.5⭐ | 24🧑⚖️ |
| Graphics | 644th | 2.114⭐ | 24🧑⚖️ |
| Humor | 560th | 1.611⭐ | 20🧑⚖️ |
| Mood | 627th | 1.737⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 21🗨️ |
Lots of strategy in balancing the bar somewhere in the middle.
Nice job on doing it in 8 hours too!

However I think that this game struggles severly when it comes to pacing. After a few minutes of trying to understand the game I quickly realised how slow the game was, it was way too easy, this would go on for the next few minutes or so. However when I reached 100 (which is where I thought of just quitting) the game picked up in incredible speeds and it basically became a reflex test. Would be much better if the speed picked up more gradually.
The graphics are simple enough for what the game is but a nice music loop would have been nice. Otherwise a good first puzzle game for the compo. Good Job :)