Diaspora: Ghosts of Humanity by Steve Sparkes

[raw]
made by Steve Sparkes for LD 38 (JAM)

CoverImage.png

Voting Category Opt-Outs

Sonniss.com - GDC 2016- Game Audio Bundle was used for sound effects; however music was made for the game.

Description

​Diaspora: Ghosts of Humanity was made for LDJam 38; the theme is "A Small World".

In Diaspora you must fight to purge a microscopic ark of a rogue AI, hellbent on wiping out the last chance humanity has to survive.

Images

EggCryostasis.png

EnterTheCore.png

02_Swamp.png

Links

Link to Windows 64-bit version: https://cometgoat.itch.io/diaspora

Ratings

Given 0🗳️ 0🗨️

Feedback

Num_T
25. Apr 2017 · 07:59 UTC
Good work everyone!
🎤 Steve Sparkes
25. Apr 2017 · 13:14 UTC
We made it to the end, great job!
Remco
18. May 2017 · 19:13 UTC
Amazing! Surprising to see this in both the given and recieven sides of the '0-ratings' catagory. You do know you need to rate & give feedback to the others right?

Anyway... I liked a lot about this, from the 'filmic' intro movie to the actual in game graphics, to the clever gameplay ideas. Also the gentle tutorial messages. :grinning:

However, I also had to hunt a bit for the second destructable brick (it doesn't help that both types of brick are both coloured slight variations of red...)

One last thing ... I'm probably missing something obvious, but, why are you humanities last hope when 'all humans have died'? :question: