A Moment To Reflect by aeveis

Description
You are some kind of bird in a garden. You have been given a moment to think about life.
More experiments in short narrative. Also I'm on vacation so this was scoped pretty minimally.
Thanks for playing!
Controls
- [Arrow Keys] to Move
- [X] to Interact
Tools
- Art: Gimp
- Library: HaxeFlixel
- IDE: Flash Develop
- Music/Sound: OpenMPT
- Level Editor: Tiled
Ratings
| Given | 12๐ณ๏ธ | 17๐จ๏ธ |
Did you design the underlying system in a way that you can easily iterate upon in the future? Or did you imagine this more of a PoC whose idea you'll continue on?
The text was a little hard to read, but the pico8 type games doesn't give you much options.
What are your future plans for the project?
and look at this cut little bird
Also I didn't understand how the theme was interpreted in your game, but I don't care :D
I hope you will continue to make more game like this
@jjjjason There's sort of an underlying system in the works, I had to jam out things to just make it work this time around. Eventually though I'd hope I can use the system for dialogue type stuff whenever I need it for games. Thematically as a proof of concept I really don't know how people will react to the writing, so I guess there's that.
@saoi-games The game is done in Haxeflixel, but the text was originally made to be as small as possible, which I would like to do differently eventually. For a pixel art game, I'm thinking it'll be nice if the text was 2x or 4x the game pixel density so things are more readable, but still pixel art. I haven't done anything about that yet though, and localization and other languages also makes things complicated. I don't currently have any plans for this project, though I think thematically I'll probably be leaning on some more things like this (ie. also like my LD 43 game).
@tammukka I think there's something about controlling a character platformer-style that is just fun. :)
@harksa @ekilibr @linheha Thanks! The point is you are given a choice to how you want to live your life. Living itself costs your life, so this was an attempt to make that more intentional while also being encouraging.
@fenderbate Yeah, basically. I tried to dial in on some more specifics of how that can be done- and the hope is for the player to commit to the choice they've made in living out their life. I think this can be hard though if players don't make the connection from their game-self to real-self, or if they don't take the choices they make seriously. Also it can be a lot of a short game to ask for how someone will want to live out their life.
Good work!
i love the crow art.
Good job!
The experience was simple and nice as always!