The Floor is Lava by UnidayStudio

Description
In The Floor Is Lava, you control a Paperbox Guy that needs to escape from the Lava. But there is a problem: You can only stay on a platform one time. After this, the platform will fall. So I recommend you to think twice before any movement.

Note
I didn't have enough time to add an option to control the mouse sensitivity, but I added a .txt file called "config.txt" wich you can control them and/or disable the post processing shaders (in case that your computer don't run my game very well).
Note 2:
I used my default character to create the game (free download). But all the rest was created during the Jam. This character took me about 3-4 hours to create (outside the jam period) and the entire game took me (counting the time that I spent outside the computer eating, etc) EXACTLY 25 hours and 29 minutes. How I know this exact time? Because I recorded everything for a timelapse (it will be avaliable soon in my YT channel ). So I could create the character inside the jam time. Why I'm saying this? Because I feel more confortable and honest to tell you, since I dind't know that now we can't use premade assets in the Jam as well (until LD41 we could, IIRC). So the rest of the game was made inside the jam time and now you have the numbers (the time that I take to create the character), so if you think that is ok, rate me in graphics. if don't, feel free to don't rate me in this category and just leave a comment feedback about the graphics. Also, thanks for the community to warning me about this. I'll not use premade assets on the next jam to avoid this.
Gameplay Video, Timelapse, Making of
If you want to watch the gameplay, timelapse and making of, I'll release them on my youtube channel: Uniday Studio. :smile:
Play the Game Here!
| Windows | https://gamejolt.com/games/TheFloorIsLava/361042 |
| Original URL | https://ldjam.com/events/ludum-dare/42/the-floor-is-lava |
Ratings
| Overall | 577th | 3.4⭐ | 22🧑⚖️ |
| Fun | 573th | 3.25⭐ | 22🧑⚖️ |
| Innovation | 970th | 2.8⭐ | 22🧑⚖️ |
| Theme | 505th | 3.6⭐ | 22🧑⚖️ |
| Graphics | 325th | 3.833⭐ | 20🧑⚖️ |
| Audio | 350th | 3.325⭐ | 22🧑⚖️ |
| Given | 0🗳️ | 0🗨️ |
Its so ez to fk up just by colider that i dont see .
whats more -> this game burns my pc like some far cry 5
By the way, I made this model in about 3-4 hours... and the entire game took me (counting the time that I spent outside the computer eating, etc) EXACTLY 25 hours and 29 minutes. How I know this exact time? Because I recorded everything for a timelapse. :smile:
By the way, thanks for the advice. I added a note in the description. And I'm waiting for your feedback about the game.
Thanks for the feedbacks!
Off: mais um vez, valew pela dica da ldjam!
Falow!!!
Parabéns pelo trabalho!
But I'm stuck at level 2, I can not jump enough (even by running). I don't know if it's me or the jump control.
Anyway graphics are cool and you fit the theme.
but overall you game looks neat and tide for the graphics and the game looks very polish with the music and sounds.
Cara, muito legal o jogo, mas vou focar em falar nas coisas que eu mudaria, sou bem novato, então pode ser que sejam ideias péssimas haha
1º - Eu aumentaria o hitbox da moeda. Me frustei bastante "errando" as moedas e não tendo como voltar pegar elas depois haha
2º - Manter a "frente" do personagem pra onde ele estiver olhando, mantendo o andar dele com o W para a posição Y da câmera. Muitas vezes eu usava o A e o D para "manobrar" e quando eu usava o W+shift, eu acabava indo pra outra direção, isto combinado com a hitbox pequena da moeda e estar em cima de uma plataforma pequena fazem com que o player tenha dificuldades que não "satisfazem as expectativas".
3º - A Blur da câmera conforme a distância. Esta eu já não sei se é uma boa ideia mesmo, mas vc bolou um cenário muito foda e com tanto blur não dá pra aproveitar ele...
Se puder, por favor, pode avaliar o meu jogo também? haha
Ps: Achei muito foda o gráfico!
https://youtu.be/ELYZ9Ys4uYw
Well, overall it's a really good game. Good job!