{"author_link":"\/author\/doccrazy\/","author_name":"Doccrazy","author_uid":"21790","comments":[{"author_name":"tomdeal","author_uid":"35919","time":"Apr 18, 2016 @ 1:28pm","epoch":1460985780,"text":"Really hard game (even with glider controls), but I like the concept. It reminds me a bit of the old sonic games, where you also switch between ball and hedgehog :-)"},{"author_name":"FloatingGhost","author_uid":"20843","time":"Apr 18, 2016 @ 1:40pm","epoch":1460986500,"text":"Well implemented, aside from the wall-jumping - I don't know if I was just being stupid, but I found it pretty difficult to pull off.\r<br\/>\r<br\/>The different abilities of shapes was well thought out, and they all worked as required. All in all, pretty nice :)"},{"author_name":"Tharky","author_uid":"38410","time":"Apr 18, 2016 @ 2:19pm","epoch":1460988840,"text":"It was hard man, but cool concept. Couldn't get fast enough to do the spin so I quit :("},{"author_name":"jessiexjquine","author_uid":"92507","time":"Apr 18, 2016 @ 2:48pm","epoch":1460990580,"text":"One of my favorite games I've played! The switching mechanic to be able to glide to complete jumps to such an awesome and creative idea. The level design definitely needs a bit of work (checkpoints would also be nice, and right now it requires getting a pretty hard number of things right in a row in some cases), but it's a game jam, so that's pretty understandable! While gliding and wall jumping could use a bit of tweaking, the mechanics are overall satisfying! I wish the ball mode had more uses. Great use of the theme!"},{"author_name":"KodingNights","author_uid":"33865","time":"Apr 18, 2016 @ 2:55pm","epoch":1460991000,"text":"Brilliant to use inkscape as a level editor. I'm stealing that idea for the next game jam."},{"author_name":"cheesewhiz999","author_uid":"86024","time":"Apr 18, 2016 @ 4:50pm","epoch":1460997900,"text":"Fun game, but the physics are very slow, and it could use some sound\/music."},{"author_name":"Doccrazy","author_uid":"21790","time":"Apr 19, 2016 @ 4:53pm","epoch":1461084480,"text":"Thanks for the feedback! I know the game lacks a few easier levels and a lot of polish\/sounds, but suddenly time was up ;)\r<br\/>\r<br\/>The trick to walljumping is to press and hold the arrow key BEFORE you hit the wall, then space as you do. It takes a little practice ^^."},{"author_name":"Obvious Industries","author_uid":"50051","time":"Apr 19, 2016 @ 8:15pm","epoch":1461096600,"text":"I mastered the wall jump and can now jump to the third platform immediately. I love the challenge :)"}],"images":["ld35\/21790-b6d95c7e9ba297b8fee3ca6b925c8363.jpg","ld35\/21790-1f194b1e087dee4542175bd03f9d6cae.jpg"],"links":[{"url":"https:\/\/bitbucket.org\/d0ccrazy\/ludum35\/downloads\/ShapeMania-LD35-1.0.zip","text":"JAR (Java 8)"},{"url":"https:\/\/bitbucket.org\/d0ccrazy\/ludum35","text":"Source"}],"metadata":{"g_key":"3986","g_author":"21790","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3989","g_title":"ShapeMania","g_status":"UCHK1","g_place":"340","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/21790-shot0-1460944687.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/21790-shot1-1460945491.png-eq-900-500.jpg"],"text":"SHAPEshifting + trackMANIA = ... get it? well...\r\n\r\nI did not really get where I wanted to within the 2 days, so this one is a little incomplete. I hope you enjoy the game anyway!\r\n\r\n======== Controls ==========\r\nArrow keys - Move\r\nSpace - Jump    **** Arrow + Space to walljump ****\r\n1 \/ 2 \/ 3 - Change shape\r\nEnter - Restart level\r\nESC - Back to menu\r\n\r\n++++++++ Important hint I forgot to mention in-game ++++++++\r\nThe Glider (2) can be controlled in-flight using up and down arrows. Otherwise you won't make the first long jump!","title":"ShapeMania"}