Gold Mania by Re-Markable

The aim of the game is to gain as much gold as possible. To gain gold you must kill waves of enemies. Each wave you get the option to keep going or to save the gold. The more gold you get the harder the waves get. If you die, you lose all your gold. Good luck!
Controls:
-WASD - Movement
-Mouse Button down - Charge attack
-Mouse Button up - Release attack
-MouseScrollWheel - Zoom in and out
-Shift - Run



| Windows | http://bit.ly/2An6t1P |
| Original URL | https://ldjam.com/events/ludum-dare/40/gold-mania |
Ratings
| Overall | 656th | 2.524⭐ | 23🧑⚖️ |
| Fun | 638th | 2.476⭐ | 23🧑⚖️ |
| Innovation | 671th | 1.952⭐ | 23🧑⚖️ |
| Theme | 661th | 2.238⭐ | 23🧑⚖️ |
| Graphics | 651th | 2⭐ | 23🧑⚖️ |
| Humor | 567th | 1.417⭐ | 20🧑⚖️ |
| Mood | 626th | 1.842⭐ | 21🧑⚖️ |
| Given | 30🗳️ | 9🗨️ |
PS. your game is distrubuted as a .RAR file, but I think most people don't have tools installed to open these, I'd recommend .ZIP! I had to download 7Zip to open this :)
Leveling was supposed to unlock new weapons in a store that you could then unlock with the gold you have, but unfortunately I didn't have enough time to implement the store :(.
It seems that the font I used sometimes glitches and becomes unreadable, I'll see if I can find a new font.
My sincere apologies for the cruel 3K button :sweat_smile: :joy: , since there was no shop I felt like I needed at least something for the player to work towards.
Again, thanks for all the feedback and a wonderful day to all of you!!!
But anyway ! That is a cool game ! Keep coding !
Transitions between levels are very slick, but a bit too slow.
Here are some suggestions for you:
- It seems no need for sprint key because you will almost always sprint to dodge the bullets.
- The background has no horizontal hint, which makes the vertical movement not obvious.
- The game definitely needs sound effects :)
Good job!
Overall, solid entry -- you kept it simple, and that's good. I'd rather play a simple but fun game than a half-finished complex one. Nice work!