GLORIOUS INTERNET POINTS by Ale

[raw]
made by Ale for LD 40 (COMPO)

scr2.png Perform outrageous stunts to get followers! Just don't kill yourself while doing it.

HTML5 Version on Gamejolt (with broken audio :'( ):

https://gamejolt.com/games/internet-points/301376

HOW TO PLAY

Gameplay revolves around "designing" stunts using a madlibs-style interface. When you do a stunt, you get followers, and then you can sell your followers' data to various interested parties. This allows you to convert followers to money. Money can then be used to unlock new stunts.

In a nutshell

  • Design and perform unique stunts
  • Gain followers
  • Sell data from your followers
  • Use money to unlock new stunt types
  • Rinse and repeat until you die

STUNT OUTCOMES

Each stunt consists of three main values:

  • Risk percentage: The chances of an accident/injury occurring
  • Danger: The health lost if you have an accident/injury
  • Stupidity level: A special value with some situational bonuses. The main benefit is that getting away with stupid things increases your "dumb luck" stat. This stat reduces your risk.

Healing

Accidents are unavoidable, so when they do happen be sure to heal yourself. Press the [SPACE BAR] at any time to switch views and find your medications and car keys (so you can go to the hospital).

Every time you use medicine, you increase your tolerance to it. If that happens, make sure you go to the hospital, because the drugs there are much stronger. HOWEVER, you can still build up a tolerance to the hospital's drugs (but more slowly). There's no other way to heal, so try to avoid having to use them!

REWARDS FOR DOING STUPID THINGS

This includes avoiding an accident in a stunt with 50%, or having an accident in a stunt with less than 50% risk. Doing any of those things increase your dumb luck. The "dumb luck" stat decreases your overall risk, so if you have a lot of it, you can probably get away with doing something incredibly risky.

Gameplay formulas

If you REALLY want to know how the reward system works, look at the class PlayData in the file PlayData.hx in the source code. I tried to write something that would make the game at least playable, but I think it could have benefited with more time for play testing. The statistics tied to the various stunts are just numbers I came up with on the spot, and tweaked a bit with very limited testing. I don't even know if it's possible to unlock them all. :\

Ratings

Overall 248th 3.538⭐ 41🧑‍⚖️
Fun 301th 3.372⭐ 41🧑‍⚖️
Innovation 143th 3.603⭐ 41🧑‍⚖️
Theme 425th 3.263⭐ 40🧑‍⚖️
Graphics 334th 3.308⭐ 41🧑‍⚖️
Audio 475th 2.233⭐ 32🧑‍⚖️
Humor 12th 4.145⭐ 40🧑‍⚖️
Mood 261th 3.229⭐ 37🧑‍⚖️
Given 41🗳️ 35🗨️

Feedback

LeoF
04. Dec 2017 · 16:12 UTC
I love that you get points for doing stupid stuff!
mess110
04. Dec 2017 · 16:18 UTC
That escalated quickly :) Really had to think who I wanted to sell my data to. Ended up selling for most profit
sgadrat
04. Dec 2017 · 16:28 UTC
That's the first time in my life I got injured by building a kernel :D

It is a nice game to delve into, thanks to all the stupid unlocable tricks.
CocaPasteque
04. Dec 2017 · 16:32 UTC
Haha this was a lot of fun, I don't want to spoil but some combinaisons were just hilarious !
Good job man !
Swordfsh
04. Dec 2017 · 16:54 UTC
I felt so powerful making money and gaining followers, but I flew too close to the sun...



I somehow survived playing Russian Roulette in traffic, but I died when I fell in love and hugged a cocaine bear


Great job man. It needs some balancing work because it becomes way too easy to make money which makes it hard to die if you aren't actively trying to. But it was surprisingly fun and pretty polished
SvartTand
04. Dec 2017 · 17:27 UTC
Nice this was humorous! I apparently got injured while eating a burger :D The only thing that was lacking was decent sounds. The click sound wasn't great. But other than that pretty great!
Priweejt
04. Dec 2017 · 18:18 UTC
Great game! I laughed a bit too much when I died because of building linux kernel, haha
makiki99
04. Dec 2017 · 18:19 UTC
I had multiple laughs thanks to this game. Died trying to hug a cocaine bear and fighting a mannequin.
kroltan
04. Dec 2017 · 22:19 UTC
"Build... the Linux Kernel - Risk 75%, Danger 82, Stupidity 9/10"

I LITERALLY (AND LITERALLY MEANT LITERALLY, NOT FIGURATIVELY) FELL OFF MY CHAIR LAUGHING.
dalbinblue
05. Dec 2017 · 05:53 UTC
Not sure if my dumb luck was through the roof or what, but made it pretty far without an injury (except running out of toilet paper, that took 99 health). I survived to the point where I had unlocked everything and wasn't sure where to go from there. I may have just been lucky, but I had very few injuries so drug resistance didn't really factor in as much as I thought it would.

Anyway, the concept is pretty cool; I suppose if you wanted to continue this, sponsorship and or trending themes would be interesting additions; both would reward you with money or people if you took on challenges that matched wants, but you've have to time it to hit the height of it and not lose people from being old hat on a trend.
Bookworm31
05. Dec 2017 · 07:45 UTC
This game was quite fun. It was a bit too easy to make money I think, but that gave me a chance to unlock everything relatively easily and see some of the jokes. There are some crazy things you can do (especially once you unlock that second slot and do two things at once)!
Jani Nykanen
05. Dec 2017 · 16:26 UTC
A nice, personal game concept. I liked it.
TheMadPangolin
05. Dec 2017 · 17:47 UTC
It's not often that I find myself playing Tycoons (or Tycoon-style games), but this was a fresh experience. Neat idea, with some funny gags and references (i.e. the Navy Seal copypasta). Overall, really good job ;)
Korpokrowa
05. Dec 2017 · 18:26 UTC
Funny idea for a game. I like it! :D
Beebo Studios
05. Dec 2017 · 19:15 UTC
Like others said, the game needs some balancing, but as it is it is really fun to see all the options you implemented! I had some good laughs and felt quite bad about the way you earn money (in a positive way, of course)!
PhillSerrazina
06. Dec 2017 · 01:31 UTC
Now that was refreshing, such an original concept. You did great with this one. It's simple and great but there's always room for improvement! If you continue to work on this, consider some more events and maybe more features other than go to the hospital. Great job!
sorlok
06. Dec 2017 · 04:42 UTC
Cool game (couldn't hear the audio for some reason). Had some nice social commentary, and I liked the "zoom out" approach to see your desk, the hospital, etc. The $6,000. for the "good drugs" at the hospital wasn't actually that expensive; apparently you can make good money doing stupid stuff and then selling that data to... mysterious people. Good job!
xoidberg
06. Dec 2017 · 19:42 UTC
I like that people follow me even if I just eat a burger :o
Jimbly
06. Dec 2017 · 23:07 UTC
Geocities, LOL!

Somehow after eating a ghost pepper a couple times, I ended up with negative followers, and I was able to immediately sell -100,000 data to wrack up incredible debt...

On my second game, I died surprise hugging a stray cat. Yep, that's exactly how I would want to go.

Quite amusing, I liked the random comments people generated =). A little more sound or music (some feedback on success/failure) would go a long way, I think.
gamepopper
07. Dec 2017 · 13:49 UTC
Pretty fun entry definitely liked the fake comments and businesses. Shame the audio is broken in the HTML5 version.

I found the game to be incredibly easy, there doesn't appear to be much risk at all since it's easy to pay for medication whenever you get injured, although I say Play -> Russian Roulette to be a bit grim for an early stunt.
ruthiepee
08. Dec 2017 · 17:42 UTC
Zooming out to hospital/meds is really cool UI. All the copywriting is absolutely hilarious too ("It's their fault they didn't read the privacy policy"). Somehow I managed to accrue negative followers and negative money so I started over and played through the way it's meant to be. I'm at 565,000 followers right now and I've unlocked everything. Who knew building the Linux kernel could be so dangerous?

PS: HTML5 version doesn't work in Safari because Safari is greedy and wants .mp3 files (I had this same issue)
RockhopperGames
11. Dec 2017 · 18:08 UTC
You've got the pretty solid core of a game here, and the humour is pretty good too. It probably needs a bit more expanding before it can really support its length. Still, good work for a compo game!
candlesan
11. Dec 2017 · 20:16 UTC
Pretty solid game! I liked the general social commentary and I also liked how you're basically poking fun at all the different ways YouTubers sometimes go to extreme lengths to get our attention and get viewers. It's also a very dark side that you basically get money by selling data. Ha!
mikethewayne
11. Dec 2017 · 21:40 UTC
Got 2000 followers for eating a burger :D .

Really solid game, great design, good graphics. Fun gameplay too, fits in nicely with the theme. I do like the whole 'selling data' side of the game, and the humour surrounding it, 'it's not our fault they haven't read the privacy policy' - brilliant!

Overall, a solid, enjoyable game, really great work!
ACamara
14. Dec 2017 · 13:09 UTC
Pretty fun! I really like the quantity of stupid stuff that you can do haha Good job!
aeveis
14. Dec 2017 · 18:25 UTC
Liked all the options and dialogue! After eating various things I was able to make money pretty easily selling data, and bought all the options just to see what was available. I like how the last option is usually a punchline. Could see this format being used to tell an overarching story in the game haha. Good job!

Oh yeah, for the HTML5 build, did you have the sounds converted to .ogg? There's some errors in the console (you can hit f12 to bring it up) and it lists not being able to find some .ogg files. Also you may need to make sure the "format" library is included in the xml file (I ran into those same issues). Hope that is helpful!
Remco
18. Dec 2017 · 09:39 UTC
Nobody told me it was a _killer_ birthday clown! Admittedly I shouldn't have tried to prank the law beforehand...

This is not usually my sense of humor, so I didn't really get a big laugh out of it, but I can still see how it's nicely put together. (And even I am not immune to a tombstone that specifies my death was somehow due to a combination of ... well, see the bit at the top of my post. That at least got a good smirk out of me :slight_smile:)

I did notice that you have to keep buying the second act. I can imagine that's intentional, but when I clicked it, I thought it was a permanent upgrade, like the other things you can buy. (Maybe it was due to not using the second thing the first time I bought it?)