Space Cows by net3ton

[raw]
made by net3ton for LD 42 (JAM)

Shadow is coming!

Space cows are the only salvation. They produce spice. The most precious substance in the Universe.

Every cow produce 1 spice per turn. Land hex can give up to 20 spice and then turn to sand. Place fire on sand hexes for 5 spice. It protect nearby hexes for 5 turns.

Get rid of Shadow!

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Ratings

Overall 647th 3.333⭐ 26🧑‍⚖️
Fun 429th 3.391⭐ 25🧑‍⚖️
Innovation 415th 3.357⭐ 23🧑‍⚖️
Theme 229th 3.932⭐ 24🧑‍⚖️
Graphics 678th 3.318⭐ 24🧑‍⚖️
Audio 741th 2.35⭐ 22🧑‍⚖️
Humor 455th 2.842⭐ 21🧑‍⚖️
Given 1🗳️ 0🗨️

Feedback

Lamossus
14. Aug 2018 · 11:08 UTC
The game was a bit confusing at first but after I understood the mechanics it became much easier. Spice didn't really feel like a problem, I always had a lot of it. I didn't really feel like I was running out of space either
manusaiz
14. Aug 2018 · 11:32 UTC
Really hard to understand at first, but once you get it.

Nice to know the fuel was cow poop tho. Thats super cool :cow2:
🎤 net3ton
14. Aug 2018 · 15:45 UTC
@lamossus @manusaiz yea, thanks, I'll add some hints to describe mechanics more clearly. Initial idea was to break hexes after fire (lighthouses), but it figured out to be not very playable =)
Rob Parker
14. Aug 2018 · 16:38 UTC
Game could of done with a tutorial but otherwise was really cool. Nice little puzzle game with good graphics and mechanics!
FlashViper
14. Aug 2018 · 16:40 UTC
Funny! I love how you cover up a basic premise with the huge comedic twist of SPACE COWS!!! At least you didn't make it Space Cows 2 (like another developer I know...)
Derek Volker
14. Aug 2018 · 16:41 UTC
Fun graphics and mechanics in this clicking nightmare! The mechanics are pretty simple to understand, yet it quickly became a click challenge as the shadows come closer at a desperate rhythm. Had a really good time playing it.
fingamer
14. Aug 2018 · 16:42 UTC
Despite the description being there and giving info about the game I still found the game to be a bit confusing. Especially at the beginning. But after playing a while I got the hang of it and managed to understand it. It turned out to be a challenging little game which actually requires some thinking. The graphics are okay and the sound effects are nice.

Overall, this game needs a little more information about the gameplay. Aside from that it was a nice game. I had fun playing it!
Gaweringo
14. Aug 2018 · 16:43 UTC
Had pretty much the same experience as the other commenters, didn't understand it in the beginning, but once I got the hang of it it was really fun.
Pierre AVINAIN
14. Aug 2018 · 16:44 UTC
Very cool game, I love graphics ! :-)
NOTBADGUN
15. Aug 2018 · 10:08 UTC
Fun mechanics! )
🎤 net3ton
15. Aug 2018 · 12:07 UTC
@fingamer @gaweringo @rob-parker @flashviper @derek-volker Thanks for feedback! I tried to make it more visually understandable, but it seems it’s not enough. I don’t really like tutorials, it slows down the beginning. Without tutorial it’s tries and fails but with action;)
Historymaker118
15. Aug 2018 · 18:51 UTC
I enjoyed this, took a few attempts to figure out what I was doing, but seemed to get there in the end. I like the art style, though was disappointed in the lack of music. The game could do with some better balancing as the challenge seems to escalate a little too quickly. A bit more depth to the mechanics would improve this (maybe a third type of tile you can place?) but not bad for a weekend jam game.
Langotriel
16. Aug 2018 · 07:14 UTC
I made it 135 months. I feel like that's pretty good :stuck_out_tongue_winking_eye:

I like the simple, effective art style and I appreciate the subtle animations as well :) It helps a lot.
Paula
16. Aug 2018 · 14:21 UTC
Great job! You did a really entertaining game and when you get it, it becomes addictive. I like the pixel art style and the sound effects. The only think i missed is some background music. As a suggestion, it would be great have some kind of scoreboard of you previous attempts, to make it even more addictive. Overall, a great entry , cograts!!
KeyurRana
16. Aug 2018 · 15:30 UTC
Very fun game. Though, I have to agree with what others already have pointed out, it was very confusing at first. It got pretty addictive once I got the hang of it. Overall, good job!
mgoadric
16. Aug 2018 · 15:47 UTC
Eventually figured out how to keep it going, made it to 178 months. It was very hard to get the initial spice collection started and make a ring of fire around the hut, but once it was there it was sustainable if I paid attention. What was the algorithm behind how the darkness moved? Great connection to the theme, thanks for making this game!
🎤 net3ton
17. Aug 2018 · 07:47 UTC
@mgoadric "What was the algorithm behind how the darkness moved?" The algorithm is simple - it picks random hex adjacent to shadow hex =)
🎤 net3ton
17. Aug 2018 · 07:49 UTC
@paula Yea! It will be great to have online leaderboards at the end. I'll definitely think about it.