Space Caves by adamgryu
Hey there! Space Caves is a WIP title.

In Space Caves, you navigate dangerous caverns in your spaceship! My original idea was to mix Dark Souls and a space shooter. It ended up being too ambitious, so the game is missing a lot of content.
Anyway, its really meant to be played with a gamepad, so please plug one in if you have it!
Gamepad Controls: * Left Stick - Move * A - Shoot * B - Boost
Keyboard Controls: * Arrow Keys - Move * Z - Shoot * X - Boost
Use the SHOOT button to activate Pit Stops. They restore your health, but you can only use them once per game.
Download Link: * Windows * Mac
Mirror at itch.io (may not work): https://adamgryu.itch.io/space-caves?secret=VWscSEIqDZJXsk7b73f092DVTI
| Original URL | https://ldjam.com/events/ludum-dare/38/space-caves |
Ratings
| Overall | 38th | 4⭐ | 21🧑⚖️ |
| Fun | 18th | 4.1⭐ | 22🧑⚖️ |
| Innovation | 250th | 3.2⭐ | 22🧑⚖️ |
| Theme | 461th | 2.7⭐ | 22🧑⚖️ |
| Graphics | 53th | 4.19⭐ | 23🧑⚖️ |
| Audio | 108th | 3.474⭐ | 21🧑⚖️ |
| Humor | 147th | 3.063⭐ | 18🧑⚖️ |
| Mood | 122th | 3.556⭐ | 20🧑⚖️ |
| Given | 0🗳️ | 0🗨️ |
Keep on working on this, it's worth it! And don't forget saving facilities :)
-The animations are on point. Excellent use of squash and stretch. Clearly you know what you're doing here.
-Particles look fantastic. Shrinking rather than fading is beautiful.
-Controls feel excellent. It's always my fault if I die (played with a game pad).
-Reload mechanic is solid and well implemented. The limits feel good. I know when it's my fault I fired too fast.
-The faces are hilarious and give big personality to the game. Great touch.
-The bullet is incredible. Physical bullets that push everything around, including the player. Genius. I love that it looks and sounds like a racket ball. Like, love love. Definitely my favorite part.
-Environmental puzzles were a great addition and a pleasant surprise. I would love to see more of this.
If you continue work on this little gem please let me know. I want to play more. High marks from me.
Anyways, cool stuff! Interesting gameplay with the bouncing bullets as well. Wish death wasn't so punishing so that I could actually explore the rest of the game!
Gamepad controls were nicer than keyboard, though I wonder whether there's any reason for it not to be a twin-stick or wasd+mouse setup in an expanded version. Also since left click is bound to shoot, I think right click may as well be bound to boost..! :)
The level design was enjoyable too!
Was the pit stop supposed to be a checkpoint or what? Did not seem to do anything for me.
I don't really know what is the main goal of this game, but shooting stuff around is fun :)
Also, having that reverb really helps to up the mood, which is kinda strange as it's just an effect but it's super effective!
The gameplay was a little unforgiving, but nevertheless a solid, fun entry.