Werewolf Village Attack by Marco

Description
Your village is being attacked by werewolves! You, and your trusty crossbow, are your fellow villagers only hope.
Escort them from their houses to the cathedral, the only safe place in the village.
But be careful how many you escort at once, you may be able to rescue more people by fleeing in a bigger group but the werewolves will also detect you more easily and attack in bigger numbers.
Furthermore the villagers will carve some bolts out of sticks for your crossbow.
Once you brought them to the cathedral just ring the bell and extraction will come soon.
Controls
| Key | Action | |-------|----------| | WASD | Move | | HOLD R| Reload | | SHIFT | Sprint | | CTRL | Crouch | | LMB | Shoot | | RMB | Aim | | E | Interact | | ESC | Pause |
Made by
Programming
- Andreas
- Marco
- Philipp
- Raphael
Graphics
- Raphael
Software used
- Unity
- JetBrains Rider
- Blender
- ZBrush
- Photoshop
Screenshots

Timelapse
https://www.youtube.com/watch?v=NVGeUdIGxlc
Licenses
Sounds: - Crossbow Fire: Freesound - License: Creative Commons By Attribution 3.0 License - Crossbow Pull: Freesound - License: Public Domain - Crossbow Click: Freesound - License: Creative Commons By Attribution 3.0 License - Church Door Open: Freesound - License: Public Domain - Crossbow Hit: Freesound - License: Public Domain - Snow Walk: Freesound - License: Creative Commons Attribution - NonCommercial 3.0 - Growl: Freesound - License: Creative Commons By Attribution 3.0 License - Various sounds from the GDC Sonniss Packages - Mary Celeste Kevin MacLeod (incompetech.com) - License: Creative Commons By Attribution 3.0 License
| Windows | https://hutestudios.itch.io/werewolf-village-attack |
| Linux | https://hutestudios.itch.io/werewolf-village-attack |
| Original URL | https://ldjam.com/events/ludum-dare/40/werewolf-village-attack |
Ratings
| Overall | 634th | 3.39⭐ | 43🧑⚖️ |
| Fun | 618th | 3.268⭐ | 43🧑⚖️ |
| Innovation | 785th | 2.927⭐ | 43🧑⚖️ |
| Theme | 782th | 3.159⭐ | 43🧑⚖️ |
| Graphics | 309th | 3.939⭐ | 43🧑⚖️ |
| Audio | 261th | 3.549⭐ | 43🧑⚖️ |
| Humor | 796th | 2.439⭐ | 43🧑⚖️ |
| Mood | 142th | 3.878⭐ | 43🧑⚖️ |
| Given | 54🗳️ | 37🗨️ |
don't forget to check out my game too ;)
anyways. definitely make it a lot easier in the beginning of the game! :-)
I think there are probably too many wolves at the beginning (there's more then than later in the game).
The reloading mechanic adds a lot of tension which I enjoyed.
I laughed when santa's sleigh appeared.
Good entry.
We added it to the controls info to make it more clear.
Anyway, I like the mood, environment and the idea of it :) I wish I learn how to make 3D games with so good graphics and animations one day :)
As said previously - the wolves run literally form everywhere and even bringing a single citizen to cathedral without dying is hard, really hard. Bringing second one is close to impossible.
The mood and atmosphere is great on the other hand. So technically it is just about balancing (which is very hard to do in limited time for jam). I noticed (from previous Ludum Dare events), that it was far better when I let my friends and/or relatives play the game and tell me what they didn't like in balancing. Even just few hours before the deadline, it still can help to improve balance and to increase or decrease difficulty.
Overall, I liked the entry.
Keep up the good work!
What I suggest is there should be more feedback after important events, like I can hear my character saying 'was so scary' when I lose a person or kill a wolf, I can notice something when I send a village on sleigh that I know I'm proceeding. At the end of the game I don't even whether I left someone or I had saved them all, so I have to run through back to check every house.. Another problem is the villagers's AI on path finding.. Anyway it's surprising to play your game. Very excellent. Hope to see what it grows up to.
Thanks a lot, we really appreciate your feedback.
We are currently looking into the performance problems.
About the implementation of the theme, we established the theme by having the player decide how many villagers he takes with him at a time. The more villagers he tries to bring to the church at once the more werewolves will attack him.
So you need to think about how much you can handle at a time.
We hope this cleared up some of the uncertainties.