{"author_link":"\/author\/framematt\/","author_name":"FrameMatt","author_uid":"35812","comments":[{"author_name":"ChrisMingay","author_uid":"15929","time":"Apr 18, 2016 @ 3:44pm","epoch":1460993940,"text":"Well... nothing quite makes you feel at ease with your surroundings than a giant eyeball watching your every move :|\r<br\/>\r<br\/>Love the atmosphere and the animation, nice one"},{"author_name":"qu2","author_uid":"87890","time":"Apr 18, 2016 @ 4:34pm","epoch":1460996940,"text":"I really like this game, but I'm finding the jump controls really buggy! Sometimes the game just decides it doesn't want to take my [up button] inputs any more, making me get stuck :( I don't really feel I can rate it properly because I can't progress very far.\r<br\/>Animations are lovely though."},{"author_name":"datadazer","author_uid":"76339","time":"Apr 23, 2016 @ 1:28pm","epoch":1461417780,"text":"Animations were clean and cool. I like the idea of having the eyeball anxiously looming over ever move you make. And how you have to cower into that low reclusive state to avoid enemies. The mood felt natural in the game.\r<br\/>\r<br\/>I can tell the level design was well thought out, just needs more depth and it will feel more engaging. I was stuck on the first level in the &quot;crouch&quot; state and up nor jump would get me out of it for some reason. Had to restart the game.\r<br\/>\r<br\/>Overall really enjoyed it!"},{"author_name":"ekkiiiii","author_uid":"50154","time":"Apr 23, 2016 @ 1:51pm","epoch":1461419160,"text":"Graphics and sound create a real cool mood. Reminded me of Limbo, especially the first sudden death. :)"},{"author_name":"BubuIIC","author_uid":"11335","time":"Apr 25, 2016 @ 11:28am","epoch":1461583380,"text":"This game has a great mood. It's dark and you feel quite uncomfortable beeing watched by a giant eye. :-D\r<br\/>Unfortunately, the controls are quite buggy. Not only was I constantly dying in the 3rd level (it was quite hard), randomly the controls just refused to work... :-( That's a pity, because I really enjoyed it so far. \r<br\/>\r<br\/>Especially liked your memory graphics. ;-)"},{"author_name":"matiasbontempo","author_uid":"60542","time":"May 1, 2016 @ 8:23pm","epoch":1462133880,"text":"Camera system was hell, but the overall is excellent."},{"author_name":"knason","author_uid":"65229","time":"May 6, 2016 @ 6:42pm","epoch":1462559820,"text":"This was great, really nice atmosphere, and the graphics and animation was really good! Well done. Sorry about your dog."}],"images":["ld35\/35812-dfbfaa7b435864faa223c6b8462500ea.jpg","ld35\/35812-000eb1545964dc99c5fb6bf509bd80fd.jpg"],"links":[{"url":"http:\/\/framematt.com\/LD35\/echoes.rar","text":"Windows (12Mb)"},{"url":"http:\/\/framematt.com\/LD35\/source.rar","text":"Source (20Mb)"},{"url":"https:\/\/mega.nz\/#!aB0jiB7b!moImWLAbBTgD6jYHygAG2tkUZ7nZsSVIRDo4n2oAVmU","text":"Mirror - Mega (12)"},{"url":"http:\/\/gamejolt.com\/games\/echoes\/143213","text":"Updated Version - Gamejolt"}],"metadata":{"g_key":"3997","g_author":"35812","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"4000","g_title":"Echoes","g_status":"UCHK1","g_place":"542","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/35812-shot0-1460929747.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/35812-shot1-1460929747.png-eq-900-500.jpg"],"text":"2nd time at LD ~ :P\r\n\r\nEchoes, is... to keep it short, a game that speaks about the importance of our memories. And... it's also incompleted, i was looking foward to 10 levels, but i ran into some troubles with my Pyxel Edit! Tilemap Importer asset :'D\r\n\r\nHope you guys enjoy the game (I hate instructions, so really hope that the game is intuitive)\r\n\r\nPs. 3rd Level (last one) is hard as hell O\u00f3.\r\n\r\nCheers! (:\r\n\r\n---------------\r\n\r\nPost Compo Edit:\r\n\r\n04\/24\/2016:\r\n + Now the player can shapeshift and jump at will. Fear not getting closer to the walls.\r\n + Camera follows the player when he is on a platform.\r\n + Added some checkpoints\r\n * Note: My dog died some days ago, and i'm not feeling like keep going with this project right now. Maybe after some time, i'll return to polish it.","title":"Echoes"}