FUNKONOMIX 2021 by jelch

[raw]
made by jelch for LD 40 (JAM)

https://itch.io/embed-upload/688604?color=333333

get schooled!

WASD to move, SPACEBAR to shoot!!

Ratings

Overall 726th 3.283⭐ 25🧑‍⚖️
Fun 418th 3.478⭐ 25🧑‍⚖️
Innovation 588th 3.152⭐ 25🧑‍⚖️
Theme 166th 3.978⭐ 25🧑‍⚖️
Graphics 388th 3.783⭐ 25🧑‍⚖️
Audio 125th 3.848⭐ 25🧑‍⚖️
Humor 102th 3.891⭐ 25🧑‍⚖️
Mood 678th 3.152⭐ 25🧑‍⚖️
Given 30🗳️ 17🗨️

Feedback

Rob White
05. Dec 2017 · 20:09 UTC
I really love the design of the character and the art style in general. I also enjoy games that use sound effects made using the developers own body (always amusing). For improvements I would suggest adding more user feedback (I wasn't aware that my tears were actually damaging the toaster, so it would be good if they reacted in some way - e.g. flash slightly, shake a bit, something like that).
Oniwaka
05. Dec 2017 · 20:16 UTC
the funkiest game ive ever played
exezin
05. Dec 2017 · 20:18 UTC
I think I ate a frying pan at one point :thinking:

Cool game!
karln
05. Dec 2017 · 20:32 UTC
what is my arms

what is my legs

I love them

at first I thought I was supposed to collect all the calories but now I have learned a valuable lesson
Arkia
05. Dec 2017 · 21:11 UTC
This is an interesting idea for a shmup having the enemies fire what are essentially power-ups but also having a limit on how many you can collect before losing. I also got confused at first and thought you were meant to collect the food items so that might need to be made more clear to the player.
Sand-Gardeners
06. Dec 2017 · 01:16 UTC
The feedback for eating food was so great I thought at firt it was the goal, then I got it didn't give points, then I understood it was both a power up both the way to loose... Hence pretty confusing but overall quite great!
Logicon211
08. Dec 2017 · 02:55 UTC
Pretty funny idea for the theme. The art looked great and it played pretty well. Good job!
Pseudokai
08. Dec 2017 · 03:00 UTC
Nice way to add some challenge to a SHMUP. FYI the embed link doesn't seem to work.
Scowling Pastry
08. Dec 2017 · 03:01 UTC
Hilarious concept. The sound effects had me cracking up. I don't think the point of the game was to eat but that was my goal lol. Great game, loved it!
Frederika
08. Dec 2017 · 03:09 UTC
Fun game, I actually liked that it wasn't entirely clear what you were supposed to do initially and that the food pretty much tried to jump into your mouth. I really got into playing it!
Serval Games
08. Dec 2017 · 12:39 UTC
Great funk music smooth movement but in my opinion shooting was unnecessary and useless
Mr.MadCat
08. Dec 2017 · 13:54 UTC
Pretty cool.
It took me a while to understand the concept, but once I got it, it was actually pretty fun.
A bit more feedback might indeed be helpful, but otherwise, well done.
blobo
08. Dec 2017 · 23:15 UTC
The music is indeed funky. The human was indeed chunky. I lost.
dunin
09. Dec 2017 · 13:18 UTC
Funny game,
but I think it needs more polish (feedbacks, more levels, etc.)

(and I had strange things: didn't see my score at the end and "high score" was always 0.
I don't know what is the /30 thing (I was very high further) and what the level code is? I only had one level, then it ended...)
Yngvarr
10. Dec 2017 · 13:57 UTC
Just can't stop laughing! =D Great concept, hilarious graphics! A game looks like a psychodelic dream about food. I love the idea of width increasing. The game definitly needs more polish like some visual feedback for things you destroy. Also, the aim is not clear, I think that in-game tips would be handy (like "press SPACE to shoot").
Joror
10. Dec 2017 · 22:13 UTC
Weird but strangely fitting - a nice r-type-fat-fighter! :D

Shooting gets a bit monotonous after a bit, that that is my general gripe with the genre ;) would have loved some 'bomb' type things.

Otherwise solidly wacky!
zenkerdus
12. Dec 2017 · 23:49 UTC
First thing i wanted to do was to lose on purpose to see some cool death animation or ending. Slightly dissapiointed but also amused by the anti-climactic black screen. Lovely graphics and lots of small gameplay details/secrets. Good job!
picapica
13. Dec 2017 · 00:06 UTC
Cute body horror! I didn't fully understand the mechanics, and like others have said, some more feedback would be nice. But it was very enjoyable nonetheless! I wanted to eat everything...
Pecolyte
15. Dec 2017 · 17:08 UTC
Funny and interesting, keeping the power at a certain level that can avoid too much food on the screen, which is the strategy I used. Well done!