Shoot the Notes by minirop
In this game, you need to kill the bad guys when their note enters the orange zone. If you don't, then they will shoot you and you will lose a life.
| Windows | https://minirop.itch.io/shoot-the-notes |
| Original URL | https://ldjam.com/events/ludum-dare/41/shoot-the-notes |
Ratings
| Overall | 636th | 2.775⭐ | 22🧑⚖️ |
| Fun | 543th | 2.9⭐ | 22🧑⚖️ |
| Innovation | 516th | 3⭐ | 22🧑⚖️ |
| Theme | 315th | 3.65⭐ | 22🧑⚖️ |
| Graphics | 672th | 2.175⭐ | 22🧑⚖️ |
| Audio | 477th | 2.316⭐ | 21🧑⚖️ |
| Humor | 382th | 2.5⭐ | 20🧑⚖️ |
| Mood | 616th | 2.278⭐ | 20🧑⚖️ |
| Given | 28🗳️ | 7🗨️ |
1st Sound loop a bit longer - it get's really annoying really fast
2nd Make it so you can hit the notes based on the beat (if there's a beat you can shoot 'em up)
@Hyorvenn c'est pas faux (same as above)
Thoughts for improvements, like I said some kind of ramping difficulty, I like the idea put above of hitting the beats of the sound loop, perhaps for some kind of bonus?
Also different notes corresponding to different enemies and penilties if you shoot the wrong guy at the wrong time maybe?
Lots of room for expansion on this one, would have been good to see what you had done had you had more time! nice work.
Maybe I missed something, but I couldn't quite get the shooting notes thing to work.
However I did like the graphics and music (albeit a bit repetitive). It gave off a unique vibe that I liked.
Nice work!
Unfortunately, it harmed your game has I didn't really see the "rythm" part of the game. The notes didn't seem to be synchronised with the music...
But the idea is cool. Maybe work on it now that the LD is over? Anyway, keep on working hard! :)
Another idea would be to make you click twice on enemies when they have a double note.