A magical shapeshift by Berserker_Chris

[raw]
made by Berserker_Chris for LD35 (COMPO)
A magical shapeshift is a funny sidescroller maze game.
The dark Wizzard converted you in a little block and try to burn you down, find a way trough the maze of tunnels and jumping parts, and go to the good Wizzard to get reconverted.

Controlls in Menu:
Left Mouse Button
or
W/S: up/down
Space: To push a button

Controlls in Game:

A/D: Left/Right
W : Jump
Shift: to Shift the Shape

Only for Windows .exe

Have fun and don't forget the feedback.

_____EDIT_____

Used Tools:

Game Maker Studio Pro

Paint
Photoshop

Audacity
LMMS

Ratings

Coolness 84% 2
Overall 3.07 584
Audio 2.59 500
Fun 3.12 475
Graphics 2.54 714
Humor 3.08 164
Innovation 2.93 575
Mood 3.00 401
Theme 3.44 416

Feedback

Autovelop
18. Apr 2016 · 07:31 UTC
Haha, had fun playing. Got to the wizard then couldn't help died due to laughter. Well done.
wheerd
18. Apr 2016 · 07:48 UTC
Nice game, but really annoying you couldn't skip the cutscene at the beginning, if you die a lot like me :D
Nodari Kobakhidze
18. Apr 2016 · 07:53 UTC
Very fun game. Well done
Reis Mahnic
18. Apr 2016 · 07:54 UTC
Yay! A game with an intro! Can I just say how much I appreciate that? Thank you for giving me a reason to care! Honestly!
I think the mechanic is really fun and lead to some fun situations. Great job!
celmore1001
18. Apr 2016 · 07:58 UTC
Nice one! :)
🎤 Berserker_Chris
18. Apr 2016 · 08:18 UTC
@wheerd After playing the Tutorial once you can restart the room you died with the continue button.
luquio
18. Apr 2016 · 08:44 UTC
Great idea maybe work on the graphics a little more but I like it
Tygrak
18. Apr 2016 · 09:22 UTC
Awesome game. Got to the second checkpoint after the fiery wall of death and then it was too diffucult for me :D. It is very fun.
Przekop
18. Apr 2016 · 09:42 UTC
Bzzzzt. I was constantly diyng until i realised that in istructions is shift not up arrow :D. I wish that you could change back, not have to cycle through every form.
jk5000
18. Apr 2016 · 09:43 UTC
Great humor!!!
qu2
18. Apr 2016 · 10:26 UTC
Nicely done. I really like the main mechanic. It would be nice to have a faster restart turnaround time to help you learn the ropes though.
RockhopperGames
18. Apr 2016 · 10:54 UTC
First of all, nice music! The backgrounds are also well made too, though it's a shame you didn't have the time to apply the same care to the characters.

As for the gameplay, I have one suggestion and one question. Personally, I would have liked the checkpoints to be about twice as common. There was a lot of backloading of difficulty in the levels, which meant I found myself playing through the easy earlier sections for extended periods before I could reach the part that was challenging me. Also, I found the doublejump became less and less useful the longer you waited to use it, to the point where it was almost always better to mash the jump button do do a super jump rather than wait until you're partway through the jump. Was this intentional, or a mistake?
🎤 Berserker_Chris
18. Apr 2016 · 11:11 UTC
@RockhopperGames It is intentional, sometimes its better to wait for the doublejump and than the gravity stronger as the power of the player.
Tharky
18. Apr 2016 · 14:41 UTC
Cool game, had fun playing :)
GameQuester
18. Apr 2016 · 15:00 UTC
Nice little game. Sometimes I couldn't change the shape. Good Work though.
🎤 Berserker_Chris
18. Apr 2016 · 17:01 UTC
@GamesQuester with the orange direct on wall you cant shift because the green will stuck in wall
freeloader
18. Apr 2016 · 19:42 UTC
Nice and challenging, Zzxsh out!
sP0CkEr2
19. Apr 2016 · 02:07 UTC
i did not realize the first time thru that i had to run back, but once i did it was quite frantic - i loved it - great job
Paskal007r
19. Apr 2016 · 17:41 UTC
I have only one complaint about this: the shift icon looked a lot like a up arrow, which I mistook for.
Besides that, fun concept, nicely realized!
Gametery
20. Apr 2016 · 00:12 UTC
Controls feels a bit awkward, especially while double jumping but other than that it's quite nice . Well done!
fin_nolimit
21. Apr 2016 · 05:02 UTC
I died so many times that I got tired of the cutscene! lol.. All in all, super fun game! Excellent concept!
bigbatardyt
21. Apr 2016 · 08:54 UTC
miss so more explanations but not bad
Patomkin
21. Apr 2016 · 10:37 UTC
I have multiple gripes with this game:
- The blue square is... useless? He can't jump and he's bigger than the orange rectangle. Maybe implement a weight-switch mechanics so he could have a purpose?
- The game tells me to run fast and then creates a veeeery slow wall of death, which I have to wait for to progress
- I can jump up the hill, but then I inexplicably die? Why?
- And most of all - the orange-to-green shifting restriction near the wall...
But the intro is a very good and pleasant touch and levels are quite good :)
🎤 Berserker_Chris
21. Apr 2016 · 13:56 UTC
@Patomkin thanks for your comment, i forget to make the wall faster in lvl 4 and 5, and the blue square is faster than the.
🎤 Berserker_Chris
21. Apr 2016 · 13:58 UTC
@fin_nolimit, how did you restart the game because the cutscene should only come if you die in the tutorial.
KunoNoOni
22. Apr 2016 · 00:35 UTC
I liked the concept of the game. I did have trouble with shifting from the red block to the green block when the wall of death was chasing me. Other than that it was a cool game.
scorched
23. Apr 2016 · 17:27 UTC
Why do I need to login to google to download?
Rock Eaters
01. May 2016 · 20:52 UTC
cool game, enjoying it, could be more polished on the graph side but its good
puppetmaster
07. May 2016 · 22:02 UTC
Cool game with some very funny twists. The theme implementation is great. Keep up the good work!