Apocalypse2D by saviourgaming

[raw]
made by saviourgaming for LD 40 (JAM)

The more waves you survive, the worse it gets. Enemies damage you by exploding.

WASD to move. Point your mouse to aim and click to shoot.

A game made for Ludum Dare 40.

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Gameplay Trailer:

https://youtu.be/Ak1y00g3MEU

Ratings

Overall 1013th 2.905⭐ 39🧑‍⚖️
Fun 790th 3.056⭐ 38🧑‍⚖️
Innovation 1131th 2.139⭐ 38🧑‍⚖️
Theme 1036th 2.694⭐ 38🧑‍⚖️
Graphics 1035th 2.257⭐ 37🧑‍⚖️
Humor 927th 2.016⭐ 34🧑‍⚖️
Mood 1024th 2.485⭐ 36🧑‍⚖️
Given 45🗳️ 19🗨️

Feedback

magicdidac
04. Dec 2017 · 17:28 UTC
Nice game, but the move is a little bit slowly, in my opinion.

But congratulations for done your first game jam and this is my first game jam too (but I did the Compo).

Good luck!
Iluvatar
04. Dec 2017 · 17:29 UTC
Not a bad game. I like the flashy movements. Nice entry :)
schizoid2k
04. Dec 2017 · 17:57 UTC
Nice game... I enjoyed playing a few rounds. I think maybe some sort of rapid or continuous fire may help... lots of mouse tapping!
piscythe
05. Dec 2017 · 02:50 UTC
My favorite part about this game is the dynamism of the environment. The graphics are simplistic but expressive and the combat involves a lot of clicking, but the moving and spinning platforms are what adds the extra dimension that the game needs to be entertaining. Good work!
🎤 saviourgaming
05. Dec 2017 · 03:04 UTC
@schizoid2k Thank you for your valuable feedback. Yes, I will surely keep your views while expanding the game. :smile:

@piscythe Thank you for your feedback. :smile:
BoxedMeatRevolution
05. Dec 2017 · 03:42 UTC
Nice game! It would be nice if there was continuous fire when the mouse was pressed down, and it would be nice if "W" made you jump in addition to "Space Bar". I liked the music and the simple platforming.
harark
05. Dec 2017 · 09:37 UTC
Nice game. Liked the spinning wheel. One possible problem: Mechanically it seemed like there was a limit to how far away you could hit something, but visually there didn't appear to be a limit.
mmason
06. Dec 2017 · 00:40 UTC
not a bad game, sort of an average take on the theme. There could be a little more polish on the movement there were times I had issues jumping due to it not recognizing I was on the ground. Nice music
jfraser314
06. Dec 2017 · 18:25 UTC
Nice game!. Liked the animations on your game. And the theme of it was good. Also, when I died i kept instantly falling to my death.
kothead
06. Dec 2017 · 18:44 UTC
After I've killed an enemy, main character starts to shoot without me clicking for some reason. And sometimes he (or she) strafes to the left on respawn to certain death. Anyway I really liked the mixture of two mechanics: platform game and waves of enemies. Good job!
mooncalf
06. Dec 2017 · 19:45 UTC
Great platformer. You got a lot of things right, camera felt great, movement was good, jumping felt a little floaty.

I think more enemies with less health would be an improvement.
🎤 saviourgaming
06. Dec 2017 · 22:06 UTC
@jfraser314 @kothead @mooncalf Thank you guys for your feedback. I am currently taking a note of the bugs and working to fix them.
WilsonOli1101
06. Dec 2017 · 22:34 UTC
A really fun game! However I had some times where my input would get "stuck down" e.g. constantly moving right even after respawning. One thing I would improve, would be adding a little variation to the music every so often. Great game for your first compo :)
Honest Dan
07. Dec 2017 · 14:21 UTC
Was fun to play, despite the few bugs I encountered on stream! The approach to the theme is maybe a little uninventive - that you get more enemies with each wave.
🎤 saviourgaming
07. Dec 2017 · 17:49 UTC
@honest-dan Thank you for your Honest review and playing my game on stream.
Eraleis
08. Dec 2017 · 00:11 UTC
Pretty fun but too hard for my trackpad :D
notpresident35
08. Dec 2017 · 00:19 UTC
Cool. Not too innovative, but it's plenty fun. The art could have used some work though, and the gun doesn't scale when you flip it over, so you're holding it upside down when firing left.
PowerSpark
08. Dec 2017 · 02:13 UTC
Good entry! I found that the line fired from the gun sometimes went in a different direction than towards the mouse... wasn't sure why.

Some suggestions to make this special: enemy (fast/slow/projectile/weak) types, more polish on the movement, perhaps some ammo resource to worry about. Congrats on completing the jam nevertheless!
🎤 saviourgaming
08. Dec 2017 · 18:06 UTC
@powerspark Thank you so much for your feedback. I have the same plans in mind as the ones you suggested.
ariake81
09. Dec 2017 · 14:47 UTC
simple addictive fun game, liked the addition of health points on the enemies, not just one shot death.
AnnaAD
09. Dec 2017 · 21:53 UTC
It was fun to play! Very satisfying to pull off a jump and mid-air fire off a finishing shot to kill an enemy! Overall, a tiny bit of variation in gameplay would be an improvement. But the simplicity works for a quick to play ludum dare game. Nice work. I had a good time!
pcmxms
10. Dec 2017 · 01:14 UTC
Nice mechanics, though the controls are not that responsive.
Fylipp
11. Dec 2017 · 11:27 UTC
Nice simple game. A larger level would enhance the experience.
loveapplegames
23. Dec 2017 · 17:35 UTC
A pretty full-fledged platform shooter! Pity you didn't get round to doing more content. I understand the graphics are placeholders, but I'd say that spending a little more effort on graphics would add a lot to the game. I do like the explosions.