Hotel Nero by Nightfall

History tends to repeat itself. The manager and part-time arsonist of Hotel Nero is burning down his very own hotel with the guests still inside! Luckily Firefighter Gustav is there to save them, but he needs your help.
Gameplay
Use WASD to move Gustav
You can pick up Guests with LMB
Hint: Gustav is a strong man, he can carry more than one person, but less than four, he’s not that strong
Carry the guests to safety and drop with LMB in the marked area near the entrance
In some Levels you can find a Key that unlocks shortcuts, so you can get more people to safety in less time!
Save enough people and you may progress to the next Level, but be careful not to get burned. You can leave anytime, by returning to the entrance and clicking LMB
Press ESC to return to the Main Menu
Press ESC in Main Menu to quit, if that's your kind of thing

| Windows | https://gamejolt.com/games/HotelNero/301577 |
| Original URL | https://ldjam.com/events/ludum-dare/40/hotel-nero |
Ratings
| Overall | 77th | 4.012⭐ | 43🧑⚖️ |
| Fun | 228th | 3.683⭐ | 43🧑⚖️ |
| Innovation | 175th | 3.688⭐ | 42🧑⚖️ |
| Theme | 206th | 3.915⭐ | 43🧑⚖️ |
| Graphics | 80th | 4.439⭐ | 43🧑⚖️ |
| Humor | 290th | 3.474⭐ | 41🧑⚖️ |
| Mood | 87th | 3.988⭐ | 43🧑⚖️ |
| Given | 67🗳️ | 29🗨️ |
It reminded me of an old SNES firefighter game I loved.
Hell, even the main menu is polished and nice, I really liked this and rated it accordingly!
What I can't find and will be very glad to see -- level picking. That would be nice.
One of those was collision detection and character movement. It tends to be easy to get stuck on corner, which means you lose time, which means you can't get people out fast enough. The second was picking of the characters - there is no visual identification you can pick them (e.g. when you enter picking range).
What I absolutely loved was the main menu and user interface (as it is often the last thing I do in game). I'm always struggling with making good looking user interface, and you have absolutely stunning one.
Keep up the good work!
@interpol there is level selection in the main menu. Just hit one of the numbers next to the door. Only works, if you played though the levels before though.
@zgragselus totally agree that movement cant be optimised a lot more. We know that the game is very difficult right now if you try to get all characters in each level, but thats by design. More visual feedback on character picking is a great idea.
Title screen is so stylish! It is the best game I've seen here so far!
Hope to see it steamstore main page!
The first level is definitely the most difficult because of how small it is, but great job!
It's very good game