Behind Your Light by Cem Adiloglu
About:
There are creatures in the station and you need to find and deal with their leader
The thing is you are a scientist and you don't have any weapon. You need to use your flash light to get away from them.
Avoid the creatures and find the rods to power them up.
Controls:
WASD to move
Mouse to rotate light
Game Play:
creatures:
-freeze under light
-hidden on dark
-attack when hidden
Your flash light constantly drains your suit's power
Screenshots:






Behind Your Light is Developed for Ludum Dare Game Jam #44 Theme: Your life is currency
Solo developed by Cem Adiloglu
Opted out for graphics and audio
| HTML5 (web) | https://cemleme.itch.io/behind-your-light |
| Original URL | https://ldjam.com/events/ludum-dare/44/behind-your-light |
Ratings
| Given | 57🗳️ | 31🗨️ |
I saw your game, and I wanted to know if it was possible for us to talk (Twitter: @itplay_ | Discord: DSGN#4322)
I loved the idea and the gameplay, and want to work with you on this game, to create a full game with your idea and what you did for the jam.
Send me a private message, my DM are open everywhere
You've did a lot of great job with this game.
My only frustration comes from the doors because the transitions happen as soon as you are in front of the door, and it didn't feel right. Sometimes I only wanted to follow the wall, and got surprised of appearing in another room and take unecesseary damage.
Great game!
The graphics are cool, the music is not bad and it is simple to play. I had fun while playing it..
Well, congratulations on this game for Ludum Dare o/
Levels confusing, a lot of monsters. I lost and died 10 times)
You could try easing up on the amount of monsters and slowly introduce more as the player progresses, so they know what to expect after a few minutes in easy rooms. Nice jam entry!
I just didn't really understand where the theme "your life is currency" has been implemented.
Otherwise, really, good job for this game!
Pretty hard to keep track of everyone though it helps a lot that you can move them when aiming the flashlight on them. I loved the little intro you did too, very smart to have one explaining how it works!
but I'm considering to activate those for future implementation
you can create 2d sprite normal maps using several software. I used this one: https://www.codeandweb.com/spriteilluminator
My only complain is that I very often jump to another room while still being far from doors. Very annoying...