Five Nights in Biah Village by Ye Yu
Game: Five Nights in Biah Village Status: Incomplete; Will not be developed more

The developing experience that almost kill my will to programmeee.......
Anyway, this is a game by our team, consisting of: Muhammad Fitri as the game designer, the one who first suggested the idea of the game; Neo Zhi Ming as the art designer, the one who has the right for the whole arts in this game (except for the ludum dare logo); and finally ME, Raflie Olwen, as the first-timer-unity-programmer.....
Story: A story of a travelling guy who is trapped inside a woods, and have to stay in the cabin, which long time ago was one of the house in the village of Biah, and was burnt down with the owner of the house inside, and strangely as time went by, the village is almost gone but the cabin was seemed to be rebuilt. The fire made by the travelling guy made to heat him up had awaken the spirit of the house, and the spirit hated fire and tried to stop him by killing him.
This game has 5 ending, I hope you guys can find it :) and would enjoy it, thank you very much!
there are four metres in this screen, so the first one is the fire metre, where it shows the level if the fire of your fireplace, one of your task is to keep the fire level high so you dont get killed by the ghost
the second is the energy metre, it shows the energy you have to run, just in case the ghost chased you.
the third it the timer, so every nights, you have to survive until 6 am in the morning :3
the the last one is the cold metre, lower cold metre means you are colder, and 0 means you die from the cold
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Link Windows: https://liu-ruifu.itch.io/five-nights-in-biah-village Source Code: https://drive.google.com/open?id=0B_QY92DTKwkpaU1wYjBCV2NtWmM
Bugs & Resolution: Please use the display setting 1366 x 768 To exit the game, manually end the process. Eg. pressing ALT + F4 simultaneously.
| Windows | https://liu-ruifu.itch.io/five-nights-in-biah-village |
| Original URL | https://ldjam.com/events/ludum-dare/39/five-nights-in-biah-village |
Ratings
| Given | 3🗳️ | 2🗨️ |
The ghost is always after you and you can only rely on it getting stuck on something to stop running.
You can't get the energy filled up, so it is very limited, since you've got to keep running in order to avoid the ghost.
It's not clear when you get the winning end, since the time doesn't go to 0 after 12 o'clock.
You could make the bed useful by making it possible to interact with it. When your laying down, time will move faster and the fire will burn out quicker, but you'll gain some energy up.
You should also make the AI for the ghost better, by using line of sight, and spawning it somewhere else other than the front of the house!
Also, after your first death (ending), you could also make it possible to skip the initial dialoge scene! I know you can just spam z all the time, but why not make it automatic?!