Stargem by Rheel
Stargem is an action platformer where you get bullets by getting hit by other bullets. Collect as many blue gems as possible!
How to play
This game is only available on 64 bit Windows. Download the zip file in the links below, extract, and play!
Screenshots


Info
Made using C++/OpenGL/OpenAL with GLFW. The source code is available at the links below.
This was my very first game jam, so I didn't really know what to expect and how I should do things. In the end, I am quite happy with the result, even though I would have liked to polish the game some more. Especially the UI elements, which I made during the last ~1 hour, could use some (a lot of) polishing.
Also, some more balancing time could have been nice. The game is on the difficult side. Also, getting the exploding bullets is a bit to hard to actually be useful.
Post-deadline changes:
- Very small UI bugfix
- This description text
- Added some missing DLLs
| Source code | https://github.com/Rheel17/LD44 |
| Windows | https://rheel.itch.io/stargem |
| Original URL | https://ldjam.com/events/ludum-dare/44/stargem |
Ratings
| Given | 23🗳️ | 20🗨️ |
In general, I like the game. It's very hard but the concept is very well executed.
"The code execution cannot proceed because libgcc_s_seh-1.dll was not found. Reinstalling the program may fix this problem." (+ same for libwinpthread-1.dll)
Just needs some gameplay balancing and levels then its a pretty fun game. Also, well done on using C++. I know its not always easy to use for game jams.
I also could not figure out exploding bullets.
One other thing is that I think that camera should be closer to the character, because the character was very often near the edge of my screen
* Reduce the red spawn points and spawn rate to a minimum and gradually introduce more.
* Show an indicator to the next blue item.
* I think the game would be more interesting with more ammo.
* Add items to defend yourself? Shields? Temporary invincibility?
A good start though!
Your game is very hard, my highscore is 3 :-)
The mechanics are easy to understand and the controls are intuitive if you have ever played a game before. I also like that you have a simple control scheme in the title screen. This made your game easy to play. Still I feel the difficulty is way too high. It stopped being fun for me pretty quickly, I think there could be multiple levels with a difficulty curve. I know that LD does not offer much time so I assume you had other things to do :-)