Bet Your Life by Star Garden

Wager your lives in this super-tough platformer!
Start the game with a bank of lives. Each level, you'll wager how many lives you think you'll need to beat that level. If you run out of lives in your bank, it's game over. Finish the game with as many lives in your bank as you can!
Supports keyboard or Xbox Controller
* Too challenging? There's a secret hotkey that lets you skip levels. There is also a restart level hotkey in case you get stuck. Find them here: https://pastebin.com/ZFCQ2BaK *
Detailed Rules
- Each level will have a par value which is how many lives the level might take to beat.
- If you bet that you can do better than par, you will be rewarded with extra lives.
- If you wager more lives than par, you won't be rewarded and will lose the extra lives no matter what.
- If you run out of lives on a level, you'll lose lives from your bank equal to par.
Try to beat all 15 levels without running out of lives! The amount of remaining lives is your score.
Art, programming, and design by David Payette and Brad Beyea. Made with GameMaker Studio 2. Credits for royalty free music and sound effects below. Follow us https://twitter.com/stargardengames and http://stargardengames.com 💜
Gameplay Trailer
https://www.youtube.com/watch?v=jbfSApEKO-o
Bet Your Life Speedrun: 1m54s by Tyescraper
https://www.youtube.com/watch?v=tifra25PP4U
Try and beat the record yourself 😉

Sound Credits
Music from https://filmmusic.io: "Reformat" by Kevin MacLeod (https://incompetech.com) Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
Music from https://filmmusic.io: "Getting it Done" by Kevin MacLeod (https://incompetech.com) Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
SFX Credits: https://pastebin.com/KdKX6x2w
| Windows | https://stargardengames.itch.io/bet-your-life |
| Original URL | https://ldjam.com/events/ludum-dare/44/bet-your-life-2 |
Ratings
| Given | 14🗳️ | 18🗨️ |
@attala Thanks, glad you liked it!
Really nice platforming, awesome gambling mechanic. One of my favorites so far!
6.5\10
The art was very good, and the mechanics felt very smooth
I was impressed with how many puzzles you were able to generate from the limited amount of mechanics
overall very polished, great job!
Really fun gameplay. It's amazing how you managed to make so many different levels in such a short period of time. Good job.
But I didn't like the default control scheme for keyboard users. I would've preferred the classic wasd+space+shift schema for games like this.
1. Really enjoy the presentation of your page. It's concise and to the point. Explained what I was going to do in your game fairly well and it's pleasant to look at.
2. I like the art in your game. The character look and animations are cute and engaging. The environment is clear, in that I can tell background apart from interactive areas. That's useful for gameplay.
3. The lack of grace jump (meaning the ability to jump for a short amount of time after you have left a platform) ruins the game for me. I was not able or willing to adapt my brain to the absence of this feature. In my opinion, this is a must have for fast, precision based platformers such as your own.
4. I didn't like it that I cannot dash while clinging to a wall. It seems arbitrary to me that I am forced to jump first, then dash.
5. I don't quite understand the reason for detaching the player from the wall as much as you do when jumping off of a wall. Perhaps to be far enough from wall spikes. Still, my brain didn't want to accept that as a "normal" thing.
6. I have a slightly older controller with which I played your game. This means the left stick doesn't like to return to its resting position as precisely and effectively as it should. This made my character unexpectedly run full blast to the left, causing unexpected deaths. Not sure what deadzone value you used, but I would recommend a higher one, especially considering that your game has not analogue input whatsoever. You could easily have a 0.5f deadzone and the game would work perfectly well, and this problem would be avoided.
7. Music was catchy, but quite loud, and I didn't enjoy it fairly quickly in the experience.
Conclusion: All in all a pretty good entry, however, the gameplay/controls blunders I have mentioned damaged my experience of your game enough that I didn't want to play it again after the first game over screen.
I died on the level 12. I couldn't make the dash while I was on the wall.
It's cute and the music suits well ! Keep up the good work !
I really like the art style, and the controls are fluid. Just please change either the jump button or the dash button on the keyboard ; having to stretch my hand to reach both keys at the same time is not practical at all, especially in a game requiring good reflexes like this one.
With that said, good job guys ;)
https://www.twitch.tv/videos/419497157?t=03h34m27s
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
@ursagames Thanks for playing our game on stream! Way to go beating the game first try!
No but really the game was extremely fun. Found my self wanting to try and get a better score over and over again!
Some of the mechanics remind me of those trolly platformer games which honestly are a really fun time to play.
Your game was a ton of fun and I'm sure you could see that as you were watching XD
Here is a video of me playing the game and having a blast: [Bet Your Life By StarGardenGames](https://www.twitch.tv/videos/420803797)
Also here is me failing the first 3 secs.... LOL [Such Speed Such Fail](https://clips.twitch.tv/InexpensiveDignifiedTrayBudBlast)
Thanks again for sending it in, we really appreciated it! If you think about continuing the game please let me know!