PANDEMONIUM: A Card Game by Borys
PANDEMONIUM: A Card Game is a card game where you arrive to a terrifying, dreadful hell. Beelzebub has no mercy and he can defeat you because of your slightest mistake. Take a deck of a demonic cards and defeat all of demons!
TOOLS I USED:
UNITY - Game Engine
C# - Programming Language
Krita/Gimp - Graphics
FL Studio 20 - Music
SCREENSHOTS:


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Ratings
| Given | 48🗳️ | 62🗨️ |
...now I've played a couple of games. Dope graphics too, gives me a nostalgic horror-Flash vibe. I've not seen many card games during LDs, so this is pretty novel in itself. And the strategy of playing it too (balancing the value of life vs power, hey that's the theme!) is interesting.
@dk5000p Yeah, player has less cards than the opponent, but more powerful. Player mustn't be wasteful. Although it's possible to win, but it's kinda hard.
Some visual/sound effects would do wonders to make this a great game.

@paul59 Whaat?! I see this glich for the first time and don't know what this exactly is. You can always download the game if you're using windows.
It was interesting, thank you
I figure there wasn't time for it, but it would've been cool if the cards themselves had individual sound effects when used.
Had a lot of fun with this one!
I managed to win, and it was really close - I think I won with my last card standing! Cool, simple game. I didn't even do the tutorial until after I played, and I managed to figure it out as I went along, although the numbers on the right confused me a bit and I had to watch them carefully to get it. The tutorial is nice and to the point - I should have used it right away.
Solid scope for an LD compo. If expanded I'd want to see a few more unique elements on the card to give me a bit more to think about as I'm facing various scenarios.
Nice entry!
At some point at lost because I sacrificed my last card to his last card and I though both were going to draw (and I had more cards). So it's even more complex than just going for the most beneficial maths.
Simply amazing. Most teams would not be able to make a game like this in 72 hours.
Sincerely, this was great. It's a bit sad there's not a lot of strategy to it, since the amount of cards is quite limited, but damn it was fun to play, pretty, and the music really enhances the atmosphere of dread and helplessness. Okay, maybe not that far, since you can win pretty easily, but man, this is one of the best games I've played for this jam. Looking forward for you next jam ;)
The cross in tutorial doesn't actually close the tutorial (seems like it's obstructed by an invisible button that advances the tutorial).
The music was a little repetitve, so I just turned it off an played the game by some Disturbed songs :))
Giggity.
