The Montiest Haul by Mike Cullingham

Toss the treasure on your back and carry it (or push / roll it) to the goal.
- Gamepad: A to jump, B to toss a treasure
- Keyboard: Up arrow to jump, Control to toss a treasure!

| Windows | https://mike-cullingham.itch.io/the-montiest-haul |
| Original URL | https://ldjam.com/events/ludum-dare/40/the-montiest-haul |
Ratings
| Overall | 313th | 3.697⭐ | 40🧑⚖️ |
| Fun | 202th | 3.724⭐ | 40🧑⚖️ |
| Innovation | 168th | 3.697⭐ | 40🧑⚖️ |
| Theme | 67th | 4.184⭐ | 40🧑⚖️ |
| Graphics | 523th | 3.577⭐ | 41🧑⚖️ |
| Audio | 583th | 2.819⭐ | 38🧑⚖️ |
| Humor | 272th | 3.5⭐ | 39🧑⚖️ |
| Mood | 674th | 3.157⭐ | 37🧑⚖️ |
| Given | 40🗳️ | 40🗨️ |
I really liked gameplay, very nice game mechanics!
Sound of death is awesome ^_^
Few bugs, but nothing important. Solid entry - congrats :)
The ice felt a tad slippery, and the deaths seemed unfair sometimes. Perhaps reduce the hitboxes on things that kill you? Btw I'd disable ratings for Audio since the sounds were from freesound.org.
I discovered the hauling skill on the second level :sweat_smile:. I'd beatean the first one by playing around with the collisions, and while it may not have been intentional, I enjoyed discovering later that there were more ways to solve the level.
The jump was a bit floaty for my taste, and as always with physics-based games, gameplay tends to become a bit chaotic and cumbersone. This actually works for the game, so good job on that!
More feedback on the score, or if there was a minimum amount of items to carry, would have been appreciated. And at the end of the third level the game just crashed about some sprite index.
Despite these things I really liked the game. As a physics puzzler it has a lot of potential.
Congrats! :)
Very nice game though!
The ball flattening me even when I jumped on top of it was funny. :P
Well done!