Race Tweak Repeat by Ogniok

Race through the city with your friends or AIs in this turn-based racing game. Tweak the inputs, race and repeat.
Meshes were taken from an Unreal Marketplace pack, but we built the level.
Game made in only 48 hours because we did not have more time. :D


Team
- Ogniok - Programming
- Cristopulos - Programming
- Perishock - Level Design and Level Art
| Windows | http://firelinegames.com/files/RaceTweakRepeat.zip |
| Original URL | https://ldjam.com/events/ludum-dare/41/race-tweak-repeat |
Ratings
| Overall | 359th | 3.65⭐ | 22🧑⚖️ |
| Fun | 678th | 3.225⭐ | 22🧑⚖️ |
| Innovation | 608th | 3.325⭐ | 22🧑⚖️ |
| Theme | 342th | 3.9⭐ | 22🧑⚖️ |
| Graphics | 99th | 4.361⭐ | 20🧑⚖️ |
| Humor | 755th | 2.588⭐ | 19🧑⚖️ |
| Mood | 644th | 3.222⭐ | 20🧑⚖️ |
| Given | 31🗳️ | 0🗨️ |
But i kind of get lost and dont know where i have to go for about 50% of my time playing hahah, you guys could put some steering plates on the way?
Controls were a little bit clunky, it was hard for me to rotate the arrow.
For example...
- End turn button
- Option to restart the level quickly at any point in the race during single player
- Show my time along with my place at the end of the race
- Obstacles that don't explode the car should slow the car down significantly, but not stop it for an entire turn or two. It was often better for the car to explode than it was to hit a bench, and I don't think that was your intention.
Everything else is great. Getting the car to drift tightly around corners was especially satisfying when I pulled it off. I really think you guys should keep developing this past the Jam, you have something great here. I want more.