Squishies by jeroenpx
Introducing squishies. These inhabitants of a far away planet have the habit of using their own life to build things.
They are also really cute. I mean, just look at them...

They are also reasonably smart and generally they do find their way to where you want them to go.
Made for the compo for "Your life is currency".
I will probably still do a report out at some point. I have enough information to make a timelapse video as well...
Post-Compo Changes:
- (small level extension) added the part above the text "More squishies on the right" to the sandbox level, nothing else changed
- (bugfix) fixed rare infinite loop causing the game to crash
- (bugfix) fix for squishy trying to jump up the wrong way when below the platform
- (bugfix) fix path finding not detecting a path to go up from the top of a blob
- (bugfix) fix path finding finding paths which lead to jumping in mid air to something which is clearly impossible to reach
| Source Code | https://github.com/jeroenpx/LDJAM44_Squishies |
| HTML5 (web) | https://jeroenpx.itch.io/squishies |
| Windows | https://jeroenpx.itch.io/squishies |
| Original URL | https://ldjam.com/events/ludum-dare/44/squishies |
Ratings
| Given | 4🗳️ | 4🗨️ |
Just a note: for me, speeding up the time was really laggy.
@rsim Yeah, I know it is easy to get some stuck sometimes. Having a way to de-construct a squishy again would probably have helped, but no time left, so...
@grllle Hey, thanks. I really loved your game too!
@fm-studio Haha, yeah. I went for cute, but I think I made them too cute for my own taste.
@neverautomatic No promises, but I will see what I can do.
@rheel I am not surprised by that, but good to know... After all, all the calculations (physics, pathfinding, ...) need to happen 5 times faster when using the button. Turning off all the hair physics during the speed would have been wise though, but oh well. :smirk: I am guessing the lag is only in the WebGL version?
I can see some Lemmings-like puzzles happening. I think deconstructing squishies would've destroyed the puzzle-aspect, but I expected squishies to be able to jump on top of each other..
Instead of buttons on the screen, I would've preferred left mouse button vs right mouse button. (I realise this doesn't work on a phone :-P )
I abolutely loved that you gave them all individual names. Makes me assign a character to each of them immediately. I felt sorry for the ones that I head to leave behind "constructed". Great potential for a Lemming-esque game. Well Done!