'Lil Lost Squashy by bram_ve
https://www.youtube.com/watch?v=NjXkRrQr9o8
'Lil Lost Squashy was doing what it does best, living up to its name, being lost, this time in an abstract world where running and dodging and all the fun things are now controlled by entering text in a terminal.
What's a 'Lil Lost Squashy to do?
Well, unless you and 'Lil Squashy want to spend an eternity in this abstract world where you need to type in your reactions to the outside world, you'd better do your fancy finger-dance and get yourselves 'outta there lickety-split!

*Controls: *
Your character doesn't move using the typical WASD setup here, so to clarify for the user, here are the following commands to type in the Terminal:
Text Commands
- Right: Navigate Right
- Left: Navigate Left
- Jump: Jump
- Crouch: Crouch Down (slower movement)
- Stand: Stand Up (faster movements)
- Open: Open Doors
Terminal Shortcuts
- Enter: Submit
- Escape: Delete All Text
- Up/Down: Navigate Through Previous Commands
*Hint(s): *
Typing in cliché martial video game sounds MAY give you an interesting Easter Egg!
*Team: *
Bram van Elderen (Code/Level Design/Art)
Website: http://bramvanelderen.net
Twitter: https://twitter.com/bram_vanelderen
Fabio Lolli (Code/Level Design)
Kirk Markarian (Music/SFX/Art)
Website: http://www.kirkmarkarian.net
Twitter: https://twitter.com/Kirk_Markarian
| Windows | https://bramvanelderen.itch.io/lil-lost-squashy |
| Original URL | https://ldjam.com/events/ludum-dare/41/lil-lost-squashy |
Ratings
| Overall | 479th | 3.543⭐ | 25🧑⚖️ |
| Fun | 836th | 3.021⭐ | 26🧑⚖️ |
| Innovation | 356th | 3.609⭐ | 25🧑⚖️ |
| Theme | 475th | 3.739⭐ | 25🧑⚖️ |
| Graphics | 428th | 3.729⭐ | 26🧑⚖️ |
| Audio | 521th | 3.083⭐ | 26🧑⚖️ |
| Humor | 559th | 2.929⭐ | 23🧑⚖️ |
| Mood | 657th | 3.205⭐ | 24🧑⚖️ |
| Given | 34🗳️ | 7🗨️ |
A score or some other equivalent would have been nice ; otherwise the game is nice, great job :v:
Nice job tho, that was just my opinion ;)
The graphics and the audio are really neat ! The "cough cough" of Squashy quickly got on my nerves, but the game wouldn't really be the same without it - I just wish it had some more vocal expressions (I think I heard another one at some point in the game ?). Overall, great job guys !
If you have the time, play and rate my team's game! https://ldjam.com/events/ludum-dare/41/check-please
Jumping was a bit too hard though, especially when I got those `jump --- jump - jump - jump --` bits. I also found that the best strategy was to enter the texts for all commands and just arrow around, which kind of was opposite to the game idea. My suggestion would be to only allow repeat the last command (if any) and rather make the game easier. At least in the beginning.
Even if I got helpful texts (very nice), I would also have liked to have a command to list commands. And the command `PLAY` and `EXIT` in the menu. Because really there should be no need for a mouse in this game.
Another thing that probably would have kept me trying more would be if there was a score (time survived or such) and possibly also a local or even better global high score.
Very nice game though!
great game!