Scoop by BryceLTaylor
A stealth typing tutorial game... In SPACE!!!!

* We do a podcast about video games called Side Quests. Our most recent one talks about Ludum Dare and how we made Scoop! Available on iTunes, Sound Cloud or anywhere you get podcasts.*
You're the new ace reporter for the Intergalactic Herald-Tribune and your going to bust this story WIDE OPEN. You've managed to infiltrate the executive starship of the Galactic Food Corporation®. Your job is to sneak around the ship and record any conversations you manage to overhear.
Unfortunately the starship is equipped with a state-of-the-art bug detectotron which disables all audio recording devices on board.
Fortunately we equip all of our field-reporters with a top-of-the-line ergonomic mechanical keyboard for maximum comfort while you transcribe everything you hear.
Thanks to your sensor-array you can see a cone of vision for each FoodCorp® employee. Stay clear of those cones and you'll be fine.
Conversations that you still need to record are visible as speech bubbles on your screen. When you are near a conversation, press the TAB key to pull out your keyboard. Once you've correctly recorded a conversation the indicator will disappear.
Once you've learned everything you can learn get back here and we'll get you home safely. Don't get caught, otherwise you'll get thrown into space and we'll get sued and just don't have the budget to deal with that right now.
Controls Use the ARROW keys to move around and TAB to bring up (and put away) your trusty laptop.
Ratings
| Given | 14🗳️ | 15🗨️ |
What I liked :thumbsup::
* Selected setting
* Spy system
My comments:thinking:
* Long first cut scene
* The head of the hero passes through the wall
My comments are that it was quite easy to evade the enemy, especially in the last task. Also, the text entry part was a bit confusing, only at the last task I understood that when I enter something wrong it colors it in grey instead of green. If you added this info in the instructions it will make things clearer.
All in all, great work. Congratulations :)
I like the direction you took with this! You were able to put in some well working mechanics! I appreciate the fast transition between getting caught and restarting. Little things I would tweak is to make the intro text faster and adding multi-press to the movement controls. Apart from that, good job! I enjoyed playing and would love to see where you take this! :)
Thanks again!