BrainRequired by Geckoo1337
Hello. Welcome. I hope that you enjoy this virtual prison which we built for creatures like you - shapeshifters. Take your chance and let the world know what you're capable of!
This is my entry for the 35th LudumDare session - an abstract puzzle game. As a shapeshifter with extra sensorial capabilities, you would escape from a jail - acting with logic, pattern recognition, sequence solving. The player has an unlimited time so as to solve each level, but a limited unit energy number. I guess that it is not always easy to solve the enigma. As a tutorial, the five first levels explain all about the elementary mechanics in order to progress in the game. I hope that you enjoy. I used some interesting material shaders in order to dissolve/recompose some colored artifacts. I focused on an aesthetic - something which is hypnotic, strange and pure. Please, try it and give me a feed back. I wish you the best ++
By developing this project, I used Unity 5 as usual, Gimp, SFXR, Balabolka and PowerSound (for FX on computer voice). Also I used LeanTween for smooth translation and alpha renderer...
PS : for a reason that I cannot explain, the webGL export doesn't work properly. Sorry. For a better experience, I recommand you to download the game as a standalone application for Windows.
I did today a video with all levels.
This is my entry for the 35th LudumDare session - an abstract puzzle game. As a shapeshifter with extra sensorial capabilities, you would escape from a jail - acting with logic, pattern recognition, sequence solving. The player has an unlimited time so as to solve each level, but a limited unit energy number. I guess that it is not always easy to solve the enigma. As a tutorial, the five first levels explain all about the elementary mechanics in order to progress in the game. I hope that you enjoy. I used some interesting material shaders in order to dissolve/recompose some colored artifacts. I focused on an aesthetic - something which is hypnotic, strange and pure. Please, try it and give me a feed back. I wish you the best ++
By developing this project, I used Unity 5 as usual, Gimp, SFXR, Balabolka and PowerSound (for FX on computer voice). Also I used LeanTween for smooth translation and alpha renderer...
PS : for a reason that I cannot explain, the webGL export doesn't work properly. Sorry. For a better experience, I recommand you to download the game as a standalone application for Windows.
I did today a video with all levels.
| Itch.io WebPlayer+Standalone+PostJam version | https://geckoo1337.itch.io/brainrequired |
| Video on YouTube | https://www.youtube.com/watch?v=crGiIoPPoOI |
| GreenLight | http://steamcommunity.com/sharedfiles/filedetails/?id=682126388 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=35835 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.88 | 88 |
| Audio(Jam) | 3.72 | 133 |
| Fun(Jam) | 3.47 | 245 |
| Graphics(Jam) | 3.95 | 215 |
| Humor(Jam) | 3.43 | 146 |
| Innovation(Jam) | 3.68 | 141 |
| Mood(Jam) | 3.63 | 181 |
| Theme(Jam) | 3.60 | 338 |
There is a link to download the game as a Zip file ++
Will have to finish the later levels some other time, but its terrific for a jam. Well done!
Too bad, because from the screenshots the game looks really REALLY good. And the audio is well executed too.
(I didn't rate this game, as I was unable to play enough of it).
Impressive aesthetics.
That voice was the main attraction (+ funny speeches) , I just enjoyed listening :))
Great job!
Cheers
-Morco (Omlette du Fromage team)
Omlette.du.fromage - AntiChamber is one of my favorite games. Thank you for these kind words ++
Only annoyance is that I have to hear the voiceover repeat the same thing again and again... but only because I can't figure out the damned puzzles!
There was one level where, after solving it, I thought "hum, I wonder what that block there was for?", and then a later level was maybe the same thing without that block? So I guess I missed an easier solution, oops.
I think the visual style works well here - it's minimal, for sure, but engaging.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
I'm not a huge fan of the colours but that's just personal preference.
Good job anyway! :)
Found some cool short cut but got stuck on level 5.
Keep up the great work!
I think this has some good puzzles, and it's a solid game.
I had a problem with the fact that once you pick up a block, you can't put it back where it was.
(in Scene4,i found the box's pickup may have some problem? because i can pickup it ,but can not release or do next step, really confused....ToT)
other aspect,the most thing impressed me is the neat-visual style,this is the first time i have played 3DpuzzleGame in LD which also have this type art-style.
these all let me feel this entry is super solid and have nice design.well done~ btw,the player's jump feeling let me have some ultra/urreality experience(also becasue these pure but good design color)
First of all, the game is really cool :)
You really got a nice mechanics here, I really enjoyed changing the "world"
The graphics remembers me of Antichamber, nice! (I think you can use a little more psychodelia)
The performance was really laggy on my pc :(
Now about the gameplay, the idea is cool but a little confusing, it's not about the mechanics but about the way you teach it, nothing became clear on first sight
if you work on teaching the player you'll get a really improvement on your game ;)