Trebuchet Town by Nuthen
It's a city management game mixed with a trebuchet physics game, oh the horror!

You're the new Mayor in town, and you will build an amazing city using your trusty Trebuchet! Balance your population, industry, power, and leisure. Good luck on your quest to make Trebuchet Town the best it can be!
Aim and Power your Trebuchet like a classic flinging game, while managing your town in city builder style.
Controls: * Left click to click stuff * Right click to cancel Trebuchet shot * F11 to toggle fullscreen * Click and drag to scroll the map
Created by Nezumi Games @Nezumi Games * Nuthen @Nuthen * Simon http://simonmakesgames.com/ * Cameron McHenry @cammchenry


Ratings
| Overall | 109th | 4⭐ | 22🧑⚖️ |
| Fun | 348th | 3.55⭐ | 22🧑⚖️ |
| Innovation | 79th | 4.075⭐ | 22🧑⚖️ |
| Theme | 30th | 4.425⭐ | 22🧑⚖️ |
| Graphics | 129th | 4.3⭐ | 22🧑⚖️ |
| Audio | 221th | 3.667⭐ | 20🧑⚖️ |
| Humor | 172th | 3.706⭐ | 19🧑⚖️ |
| Mood | 303th | 3.618⭐ | 19🧑⚖️ |
| Given | 23🗳️ | 18🗨️ |
come check out our game Here: https://ldjam.com/events/ludum-dare/41/seadogs-working-title
We are still trying to get to 20 votes!
I wouldn't have expected it, but city building actually fits fantastically with trebuchet sim. The tradeoff between large efficient buildings, that are easy to hit, and smaller buildings that don't make as much money was really interesting, and totally emergent just from the mechanics.
It would have been nice to have an idea of what each building did though. Sometimes I would get really excited to build a big new structure, only to make myself bankrupt when it plonks down. When it landed on my money generating building it was fine, that's just a consequence of me being terrible at trebuchets, but when it's because I don't understand what the building is going to do it's a problem.
Other than that small suggestion though, everything was really well done. Great work!