Noisy Thief by CapitanLiteral
Noisy thief

Welcome to Noisy thief!!!
Thanks for playing our game.
You are a sneaky thief that is trying to steal the three main gems of the museum. Avoid the guards with your habilities and your intelligence.
Use stones to distract the guards.
Place a walkie and activate whenever you want, as many times you want.
Habilities use energy and for every gem you picked the slower you will move and more energy you will consume.
Controls:
- WASD: Move the player.
- F: Interact. Hold it to steal the museums treasures. Finish the level.
- Right mouse click. Use the active hability.
- Mouse wheel: Change the active hability.
- LCtrl: Crouch. Move slower.
- Esc: Return to menu.
GitHub: https://github.com/UndistinguishedFellows/LudumDare40
Releases: https://github.com/UndistinguishedFellows/LudumDare40/releases
Please feel free to report any issues you see on our github.
Issues: https://github.com/UndistinguishedFellows/LudumDare40/issues
We are the UndistinguishedFellows:
Aleix Cardona
Josep Casanovas
Josep M. Monrabà
Roger Ordóñez
Daniel Triviño
Ratings
| Overall | 895th | 3.09⭐ | 52🧑⚖️ |
| Fun | 864th | 2.95⭐ | 52🧑⚖️ |
| Innovation | 833th | 2.87⭐ | 52🧑⚖️ |
| Theme | 717th | 3.255⭐ | 51🧑⚖️ |
| Graphics | 821th | 3.041⭐ | 51🧑⚖️ |
| Humor | 643th | 2.777⭐ | 49🧑⚖️ |
| Mood | 832th | 2.936⭐ | 49🧑⚖️ |
| Given | 81🗳️ | 57🗨️ |
First of all, I should admit that you have no wall behind the gold goblet :D I fell down immediately.
Secondly, enemies should have some indicators with their FOV, you know? It's quite hard to understand where they can see you. The idea with habilities is quite solid. Plus very simple and clean level design and UI. Good job.
The controls took abit to learn, although when I figured out how to use them I was successful in getting all the 3 pieces out of the museum using the help of the Walkie Talkie to get the painting out of the final room.
Great game, great theme - Made me feel like a real noisy thief! :yum:
Bug though: picking a resolution with a width smaller than ~800px means you cannot see the room the thief gets into.
Aside from that, good job!
So I managed to loot the place without using abilities and crouching (hard mode).
I like that I don't know where the guards are looking or where they'll go, it adds to the challenge.
Great game overall, congratulations :)