Shift the Shapes by Larzan
I had to enter the JAM because of lack of time during the weekend, all gfx, sounds (yeah, well...) and programming has been done by me alone.
Unfortunately i didn't find the time to look for some nice/free relaxing music and spend more time on the sound effects. It was supposed to have a relaxed mood to chill a bit while giving the brain some time to detach from work...
Anywho, here is the game:
Your job is to combine the colored blocks to one single line per color (wherever).
You can move your selector with cursor keys (which decides which row can be shifted) UP and DOWN and shift the current row with Cursor LEFT / RIGHT.
Rotate the board with A + S.
R to reset the level if you get stuck.
=====================
As always HTML5,
PHPStorm
Phaser
Audacity
Photoshop
Fireworks (still the best)
Unfortunately i didn't find the time to look for some nice/free relaxing music and spend more time on the sound effects. It was supposed to have a relaxed mood to chill a bit while giving the brain some time to detach from work...
Anywho, here is the game:
Your job is to combine the colored blocks to one single line per color (wherever).
You can move your selector with cursor keys (which decides which row can be shifted) UP and DOWN and shift the current row with Cursor LEFT / RIGHT.
Rotate the board with A + S.
R to reset the level if you get stuck.
=====================
As always HTML5,
PHPStorm
Phaser
Audacity
Photoshop
Fireworks (still the best)
Ratings
| Coolness | 90% | 2 |
| Overall(Jam) | 3.52 | 290 |
| Audio(Jam) | 2.15 | 681 |
| Fun(Jam) | 3.28 | 417 |
| Graphics(Jam) | 3.15 | 643 |
| Humor(Jam) | 1.95 | 745 |
| Innovation(Jam) | 3.55 | 208 |
| Mood(Jam) | 2.83 | 743 |
| Theme(Jam) | 3.29 | 592 |
Took a few tries to 'get' but great once you're in.
Dig the clean style, would make a great app!
Haha, but seriously that one had me stumped for a good 10 minutes. I did end up beating all 11 though.
This is a simple and fun concept.
If you make more levels, I'd love to see even more variety in terms of the techniques you need to use in order to solve them.
Impressive to make 11 levels - I know that stuff takes time.
The only issue with the game, I think, is that once you "get it" finding a solution is not that hard. Maybe you could introduce other elements such as non-movable blocks or # of shifts or something if you want to extend it.
But all in all, very nice!