Cave Adventures by Lyrcaxis

[raw]
made by Lyrcaxis for LD 43 (JAM)

Logo.png

- Puzzle-solve your way towards the Exit and spare no Minions in doing so!

Fun(hopefully) little Puzzle-Platformer where a Master and his Minions try to venture through the Adventure Cave.

Controls:

  • ###### WASD to move
  • ###### F1: Show Controls
  • ###### Tab: Switch Between Minions
  • ###### T: Select Player
  • ###### X: Order minion to Wait
  • ###### R: Order minions to Recall
  • ###### Left-Click the Character Menu on the Right to manually select a character
  • ###### Escape to Restart level

Ratings

Overall 725th 3.174⭐ 45🧑‍⚖️
Fun 580th 3.186⭐ 45🧑‍⚖️
Innovation 551th 3.105⭐ 45🧑‍⚖️
Theme 403th 3.628⭐ 45🧑‍⚖️
Graphics 792th 2.933⭐ 47🧑‍⚖️
Audio 424th 3.198⭐ 45🧑‍⚖️
Humor 457th 2.975⭐ 42🧑‍⚖️
Mood 734th 3.024⭐ 44🧑‍⚖️
Given 63🗳️ 33🗨️

Feedback

Khushal
04. Dec 2018 · 06:15 UTC
This game is awsome
Toast Toaster
04. Dec 2018 · 07:11 UTC
I like that you put in a 'view controls' button. A lot of these games have me tabbing out to look at the game page. I think minion manipulation is a great way to use the theme.
rpgfaker
04. Dec 2018 · 07:29 UTC
Really good application of the theme
Vimlark
04. Dec 2018 · 07:47 UTC
Really fun. The collision gets a little wonky at times but still a great job. I'd love to play more of this with the platforming a little more dialed.
Antsa
04. Dec 2018 · 09:30 UTC
(My earlier comment didn't seem to go trough)

I couldn't complete the tutorial, because for some reason, the minion wouldn't want to wait on the second pillar. It would wait anywhere else, but not on the pillar.
🎤 Lyrcaxis
04. Dec 2018 · 09:34 UTC
@antsa Ah.. I'm sorry to hear that.. The only restriction is that it cannot wait "on top of the player". Maybe that was the case?
Antsa
04. Dec 2018 · 09:51 UTC
@lyrcaxis Oh yea, I was on top of the minion
Zombie Virals
04. Dec 2018 · 21:21 UTC
Aside from the character controllers and hitbox/collision issues, I had a good time! Hope the scripts I sent you help out!! <3 Great job!
Matank
05. Dec 2018 · 05:53 UTC
Really cool game, enjoyed it a lot! I'm glad you added respawn points mid-level because it would have been super frustrating to die near the end of the last level otherwise :)
The art of the main character kind of reminded me of the "lemmings" characters (from the lemmings game). I wonder - was that intentional or is it just my weird association?
PopDaddyGames
05. Dec 2018 · 10:32 UTC
Great theme- hope you had fun, learned a lot, and are ready for the next jam! :)
HayArt
05. Dec 2018 · 20:47 UTC
Very good the puzzle, and it suits the theme very well, congratulations, this game seems very promising, adjusting the art a little, the gameplay works well
Mindgamezz
06. Dec 2018 · 06:59 UTC
@matank Thank you fo much for the feedback!
Actually the art wasn't inspired by Lemmings at all, I've never even heared of it before and just looked it up.
But it is a crazy coincidence that that game looks so similar to ours :D
Matank
06. Dec 2018 · 07:06 UTC
@mindgamezz It's funny Lemmings is actually a game that is super related to the "sacrifices must be made" theme, so when I first saw the title image I thought someone made a game inspired by lemmings (that was my initial idea for the jam). Your game eventually wasn't related at all of course :)

Check out Lemmings if you don't know it, it's a really cool classic game!
Vlad Ilisan
06. Dec 2018 · 19:50 UTC
Some problems with the collisions, if you used Unity try changing in the Rigidbody component the "Collision Detection" to "Continuous". A good game overall :)
hmhuhoh
07. Dec 2018 · 15:09 UTC
It was good, I liked the idea of switching between units to sacrifice to get further along in the level. The controls were intuitive and the game was engaging. Well done!
aurel
07. Dec 2018 · 15:58 UTC
At first, I thought - how is this related to the theme - but then the mechanic of sacrificing the minions in order to kill monsters was really clever.

All in all, pretty fun - the buttons were a little bit weird - X and R and Tab? I kept mixing up what I was supposed to do. The other problem I had was that the first time through in the first level, I couldn't see what the button was to recall the minions after I had already told him to wait somewhere else.

I suppose I missed a few instructions... but I figured it out eventually. All in all, fun application of the theme.
Alysson Moraes
07. Dec 2018 · 19:43 UTC
I liked the idea of ​​the game and found it very amusing, but I do not think it suits the theme well. but did a good job.
🎤 Lyrcaxis
07. Dec 2018 · 21:16 UTC
@alysson-moraes I think we nailed the theme but sure it's up to how the player percieves it :) Mind giving me some feedback on it?
Abso
08. Dec 2018 · 02:01 UTC
The game was enjoyable :D would love to have a full version with better graphics <3 please have a look and rate mine too
Evaisa
08. Dec 2018 · 02:25 UTC
@abso Working on it ;D
Diralf
08. Dec 2018 · 09:42 UTC
Interesting mechanics and funny game. It was very pity to kill a minion. Great job!
Mr ChocolateSalmon
08. Dec 2018 · 10:13 UTC
Great job. The controls were smooth and simple, the music was nice, and the puzzles were easy to understand. Having the X and R buttons was a little weird at first, but I got used to it by the end. It was annoying that sometimes I couldn't tab to the player until I'd placed a minion, but that's just a minor nitpick
Sam Reid
08. Dec 2018 · 15:50 UTC
The music and the graphics were cute. However, the controls were awkward and I couldn't even enter the cave.
Evaisa
08. Dec 2018 · 16:17 UTC
@sam-reid What do you mean couldn't enter the cave? Sounds game breaking if true
Diego Burgos
08. Dec 2018 · 22:18 UTC
Nice game, simple but challenging. The core mechanic remainds me of "Too Many Mes" with the touch that you can use the death of your minions. Nice job
falak
09. Dec 2018 · 10:23 UTC
Nice Game! Good Luck!
VikTris
10. Dec 2018 · 16:46 UTC
nice work! Iss the green hair color and blue shirt a throwback to lemmings btw? ;)
Mindgamezz
10. Dec 2018 · 19:59 UTC
@viktris actually i only ever heard of lemmings after we had the game out and it's crazy how similar it looks, but actually it was not inspired by it at all :D
morriss
11. Dec 2018 · 05:16 UTC
Cute audio"YAYAYA", nice interpretation.The snake Anim is so lively.

One of the most interesting game I have seen in a jam.

Hope you get good ratings!
shubart
11. Dec 2018 · 22:31 UTC
Nice concept. You could improve it by making the controlled character more obvious (some colour for example)
zgragselus
12. Dec 2018 · 01:09 UTC
Audio is quite good and fitting for the game. Concept is quite interesting, yet as with each platformer I had problems finishing levels.
Apple Dash
12. Dec 2018 · 15:59 UTC
A lovely little game. Very fitting music and nice art. Found the controls a bot fiddly, but overall a very enjoyable entry.
Duo Developers
19. Dec 2018 · 06:49 UTC
Nice game