Fist of Wrath by vlandemart
Game is 100% made on Manjaro Linux
Pesky humans forgot how to properly obey to their only patron! They can't understand that sacrifices must be made. It's time to teach them the old ways.
You control fist of angry god and your goal is to destroy all non-believers before they kill you with their ignorance (and cannons).
* Screenshots were made in enhanced post-LD version, graphics in LD version is a bit simpler. *
Humanity inevitably grows and expands, your goal is to stop them.
Currently game includes 6 small levels.
I've started this project at 03.12, skipping one day of jam. However, that didn't stop me from finishing my game (but it stopped me from polishing it).
Resources used:
- https://opengameart.org/content/village-buildings (CC0)
- https://opengameart.org/content/pixel-dungeon-iso-tileset (CC0)
- Sounds were generated using SFXR
Warning
Note that there is post Ludum Dare version (enhanced one) with in-game tutorial (first screenshot in post) and some better graphic assets from my friend. There are no gameplay changes, only visual ones - new background, trees, clouds, flowers, etc.
LD Version:
Post LD Version

Ratings
| Overall | 498th | 3.45⭐ | 22🧑⚖️ |
| Fun | 189th | 3.7⭐ | 22🧑⚖️ |
| Innovation | 311th | 3.425⭐ | 22🧑⚖️ |
| Theme | 427th | 3.6⭐ | 22🧑⚖️ |
| Humor | 249th | 3.4⭐ | 22🧑⚖️ |
| Mood | 509th | 3.325⭐ | 22🧑⚖️ |
| Given | 24🗳️ | 17🗨️ |
Nice job with your entry!
It is a nice feeling to punish some humans who spread around the world like cockroaches ;-)
Thing that might be considered for being added to the game:
+ sound track - it will add to the overall atmosphere
+ variety of weapons for the god to chose from with different cooldown time.
+ ability to shoot down launched fireballs
Another concept to consider: killing all the population should IMO lead to game over. Gods exit only until there is at least one human believing in them. So I would change gameplay towards keeping the population in the certain range: to small - the can't reproduce and die out of starvation, to big - they overshoot you. And the goal is to stay alive say for a minute or two.
Have my respect for being a solo developer in this game. Very nice entry!
Funny concept, a bit like an evil version of black and white. More good powers would be good. Like a shield, or a fire or an illness, slowing down people. Maybe give them for destroying build X or load them by X cooled people. Some shared cooldowns and some distinct cooldowns / charge bars for different ability classes would add a lot to this game.
I liked this game btw. it was original and fun (and I beat it!). Does the regeneration rate depends on the numbers of humans on the screen?
Story question: What could the humans sacrifice to please you? Maybe there over expansion / population growth?
So... To be somewhat constructive, what this game does great is:
1. Destruction
2. Feeling powerful
These are the two things you would focus on to enhance the gameplay, but keep the game as it is. Minor improvements such as
1. More powerful smashing-animation instead of a slow linear movement of the hand, I'd love to see the hand flying down with something that comes closer to my great vengence and furious anger at these villagers. For example, I think an exponential speed in the hand (accelerating) would feel more powerful/realistic, so that it smashes into the ground with great power.
2. Satisfying sound effects on smash
3. Funny/satisfying sound effects from villagers, screaming in terror as the hand smashes them to pieces.
If you check my profile and play our game, try imagining how our game would be with no audio/poor audio. Try imagining how the game would be if there were no glass-shatter och flying of the units when you Fired them.
I can see this game be quite addictive, perhaps as a mobile game (which I assume you do@Red Machine) if you add more challenging levels and some God-upgrades (faster smash-recharge, regain life when killing villagers, two hands, etc, etc). Well done!
I am currently figuring out how to develop this game into nice mobile strategy, so all your suggestions are very valuable.
I will definitely check out all your games as well once I get my windows laptop. Right now I can only play web/linux games.
P.S: Would love to see a "turned around" Version of this game where you have to build a settlement and have to be strong against the gods. Maybe next ludum dare :) keep it up!
All in all, a great idea and a very fun game. :)
The gameplay itself is nice, art style is quite minimalistic and nice. I've enjoyed it.
Good job.