Lifeless -- A Little Depressing Game by tfdiaz
Hi, this game was made using Amethyst with Rust. This was my first time using this engine and really my first time building anything substantial with Rust. The game revolves around giving and taking health as life's unfortunately events come flying at you. Your score is based on how many family members are alive. Health is displayed as a color. Your final score gets printed out on the terminal.


Controls
Key T - Take Life -- Move your character over one of your family members and hold the key
Key G - Give Life -- Same as above
Arrow Keys to move around.
Key ESC -- exit game.
Notes
To compile from source code is kind of a pain because it takes so dang long.
- First acquire rust
- Then amethyst tools
- Then you can run
bash
brew install rust
cargo install amethyst_tools
git clone https://github.com/tfdiaz/lifeless
cd lifeless
cargo run
First it will grab all the dependencies which takes a long time. Then it will finally compile. You will get a few warnings but the game should launch! You can also grab the binary and that should work. You need to decompress the file. A folder called Life will have the binary within along with 3 folders font, resources, and texture. Run the executable from that folder and the game should launch.
Thank you for taking the time to play my little sad game. It was a painful but very much a satisfying time.
Best, tfdiaz
Ratings
| Given | 24๐ณ๏ธ | 17๐จ๏ธ |

The whole giving and taking life thing wasn't very clear. I mean, if I was even doing it correctly (sure there was some color change I think) and what it did. I guess the bad red stuff was killing me and I could use the family members to get more life. But what is the point of taking their life, didn't seem to give any score or nothing.
And one time the game opened with no red words at all, thanks for the infinite score! What is the max int in Rust, you can set that as my hi-score :sunglasses:

And yeah, gotta love to see some obscure engine choices in this se of Unity and Godot. Good job!
So what you achieved when you opened the game and no red words appeared means a red word probably spawned on your location. If you happen to crash into all the red words, the system will no longer be able to spawn new words and you "win" in the broadest sense of the word. This is a bug but I'm telling people this is a feature.
Also for the controls it really requires you to hold down the key and hover constantly over a family member.
Thank you again for playing my game.
Anyway, nice job with Rust, Rust is cool :)
Thank you. Rust is cool!