ETA: Estimated Time Of Arrival by mechanicallife
This is a game about time traveling where you attempt to clear a house of bad guys in 10 seconds while managing multiple timelines.
Hope you enjoy!
The controls are:
WASD for moving.
E to pick up weapons.
F to throw a held weapon.
R to restart.
SPACE PAUSE/UNPAUSE TIME.
ESCAPE pause menu.
Don't rate us in Audio based on music. Credit goes to Ultra Cat!



| Windows | https://kodkraft.itch.io/eta-e |
| Original URL | https://ldjam.com/events/ludum-dare/43/eta-estimated-time-of-arrival |
Ratings
| Overall | 147th | 3.891⭐ | 25🧑⚖️ |
| Fun | 110th | 3.848⭐ | 25🧑⚖️ |
| Innovation | 58th | 3.957⭐ | 25🧑⚖️ |
| Theme | 706th | 3.182⭐ | 24🧑⚖️ |
| Graphics | 373th | 3.804⭐ | 25🧑⚖️ |
| Audio | 401th | 3.25⭐ | 22🧑⚖️ |
| Mood | 289th | 3.609⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 28🗨️ |
You made quite a lot of assets, I like that! It makes the levels feel like actual houses.
Work on it more to polish it, and you have a really good game that would be worth some money.
I didn't break the BossHouse but tried several times and really enjoyed it !
Good job guys.
Then I saw the mafia esque aesthetic and top down gameplay and I scoffed, knowing it was just hotline miami.
Then I saw the multiple timeline manipulation, and realised I was actually a fucking idiot. This was a wonderful mix of different mechanics that blend together to create something really awesome.
That last level was also pretty challenging, it took me a while to figure out the correct route to actually complete the level in time.
Great job guys, it was a joy to play.
A minor bug: you can shoot through doors if you stand close enough.
The respawn mechanism seems to be a bit buggy. When I try to respawn for the second time right after being obstructed, the second spawned character just gets killed.
Unfortunately I couldn't beat the bosshouse and I tried qutie a few times including throwing weapons and whatnot. I must have missed smt...
BTW. Why haven't you opted out of audio? Though it's true the saving feature of the site seems kinda broken...
Not sure if there's a bug or I'm stupid, but I could not figure the level with the isolated room. Can you open the door somehow?