Hotdog Harry's Food Truck Racing by Ryan Michaels

[raw]
made by Ryan Michaels for LD 41 (JAM)

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Hotdog Harry's Food Truck Racing is an intense experience almost anyone can enjoy: chowing down on some delicious hot dogs and racing suped up speedsters. Well, in this case, we will be rocketing hot dogs at people's pie holes and trying to push 50mph in an oversized food truck down a super busy street.

Use WASD to drive the truck and left mouse click to shoot hot dogs. Get to the finish before the timer runs out, but make sure to hit enough people with hot dogs in their face to rack up major points! Also, try not to hit (or be hit) by any of those crazy drivers; that will definitely lower your score.

FINAL THOUGHTS: The original scope was to also use the mouse to maneuver a food truck worker inside the truck the make orders to shoot, i.e. hot dogs with ketchup or mustard or relish. The people would have specific orders that would bank more points if hit. Obviously didn't get that far! I'm also planning on adding some graphical enhancements after I submit, for my own sake. I'm going to spice up the colors of the cars and people, and create some background art for the buildings. I'd also like to compose a little piece of music to use, as well as add some sound effects!

ENJOY!

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Ratings

Given 11🗳️ 12🗨️

Feedback

Detobel36
24. Apr 2018 · 08:35 UTC
The game works well. Some sounds or displays are missing indicating if the action you have done is right or wrong.
Camera games are special. Zoom/unzoom does not make gameplay easy.

Overall I feel it's a good game. Even if I'm not convinced by the gameplay.
🎤 Ryan Michaels
24. Apr 2018 · 09:27 UTC
Thanks @Detobel36 for playing and leaving feedback! Yes, the camera zooming was a remnant of the original game mechanic where you would be moving the food truck worker around the inside of the truck to gather ingredients to make the hot dogs, but sadly that never came to fruition. I realize it leaves something to be desired with the current gameplay... :)
Sandra Jasionowska
24. Apr 2018 · 18:01 UTC
In times of so much hunger on the world I really like the concept of feeding people :slight_smile: Also avoiding collisions. Game reminds me of GTA, but GTA with a good person :smile: Nice job!
Holystride
26. Apr 2018 · 18:38 UTC
Sorry what two themes were you combining? I liked the game, small and simple and still fun; your truck could rotate left/right slighty to match your movements and if you continue to develop it, consider having yellow/red hotdogs (ketchup / mustard) that you toggle between using e.g. 1 + 2 to shoot at yellow/red customers for bonus score. The camera zoom when you stopped moving felt bad; try putting your truck on auto drive forward so you only need A+D+Shift for driving controls. I'd like to play more if it gets polished - gj.
🎤 Ryan Michaels
26. Apr 2018 · 18:43 UTC
@Holystride I tried to combine racing and a food truck simulator (like Overcooked). I obviously didn't get very far with that second genre, but you're reading my mind in terms of what I wanted to it to become! You can read more about what I wanted on this post mortem blog post: http://www.midnighttangent.com/blog/2018/04/ludum-41-books/
Holystride
26. Apr 2018 · 18:52 UTC
@Ryan Michaels I read it; I'm glad you had fun learning in Unity, you did good considering your irl obligations
LeFayGames
26. Apr 2018 · 18:59 UTC
I think the idea has great potential and I was really excited after reading your text. However, playing it, it's obvious that you couldn't finish all your ideas. The zooming made it really hard to play and I always got the gameover screen a bit before actually crossing the finish line which made me think I maybe failed because I hit to many cars or something.
If you keep working on your game I'm sure it could be a lot of fun.
🎤 Ryan Michaels
27. Apr 2018 · 13:16 UTC
@LeFayGames Thanks for the feedback! Yes, there is a lot that I didn't get the chance to work on, but I enjoyed the process and look forward to better things! :)