Bleu's Heist by Durveg

[raw]
made by Durveg for LD 40 (JAM)

Bleu's Heist is a stealth game about sneaking through a building to nab all the jewels.

The only problem is the more jewels you are carrying, the more noise you make.


Instructions: - WASD or arrow keys to move - Space to jump - Q to fire a grappling hook straight up - F to pick up jewels - G to drop jewels

Wall jumping and climbing, as well as ceiling walking are available to you to avoid the guards, get spotted for too long and it's game over. Stash all the jewels in the container as fast as possible to win!

Have fun!


This game is a Compo game, created by 1 person from scratch in 48 hours, submitted into the Jam. Due to something coming up on the Saturday of LD40 I missed out on a whole day of work and decided instead of dropping out or submitting something half finished I would work the extra day and submit for the Jam instead. Overall I am very pleased with what I was able to finish.


Made in 48(non-consecutive) hours for Ludum Dare Jam 40 by Cameron Robinson (Durveg)


Tools:

Engine: - Unity

Artwork: - Photoshop - Aseprite

Audio: - BFXR - Bosca Ceoil


Change Log:

12/12/17:

After showing the game to a few people the sound effects were bugging me with how loud they were, so I added a simple settings window to control the volume. Also fixed a few game breaking bugs that popped up on other people's machines. Original game is still available for download but web version has been updated.

  • Settings window with volume and mute controls added.
  • Fixed a bug where the game would reset if the player ever entered a pop up menu.
  • Fixed a camera bug where the camera would not display things properly, leading to the game being unplayable.
  • Fixed a crash that would sometimes occur when the player was caught.

Ratings

Given 11🗳️ 7🗨️

Feedback

samboyer276
06. Dec 2017 · 17:27 UTC
Man this was so much more fun than I expected! really clever mechanic with the noise radius, I got caught trying to carry 3 of them at once :P really liked the grapple too, got me out of a couple of sticky situations...
Overall a great game :D
tomer_cool
06. Dec 2017 · 17:46 UTC
Nice game, the graphics need a little improvement in my opinion, but after all, there's a time limit.
🎤 Durveg
06. Dec 2017 · 21:22 UTC
@samboyer Thanks for playing :D glad you enjoyed it.

@tomer-cool Thanks for the feedback, I'm nowhere near the definition of an artist so graphics are always a hard point for my jam games lol. Thanks for playing!
SabbyCo
12. Dec 2017 · 04:11 UTC
I like the integration of the theme, creative idea. Level design made some parts tricky, but also the ability to pass quickly through the detection area made some parts too easy. Needs a little balancing but otherwise very fun, good mechanics, great idea.
basecase
17. Dec 2017 · 22:40 UTC
Nice job! I like how the visible vision cones and noise radius make it into sort of a puzzle.
MrChippy
17. Dec 2017 · 22:52 UTC
Nice job. It was a little too difficult for me but I liked the wall climbing mechanic. The theme was pretty well used too. Nice lava lamp.