Shibbal the Pig by KP_CFTSZ

About
Shibbal the Pig is a small sidescroller where you play as a living piggy bank with a hammer, battling your way through to the end of each level.
As you move, coins will slowly drop out of Shibbal's body through the slot on his back, and hits make him drop even more. Be careful, as it's game over if you lose them all! Don't despair though, as there are plenty of coins to be found in bags and on enemies around each level of the Concord Domain. In addition, getting to the end of a level may give you the chance to upgrade your weapon in exchange for some of your coins.
Good luck!
Controls
Use the LEFT and RIGHT arrow keys to move, SPACE to jump up to two times, and X to attack.
Requires Java 8 or above
Credits
kpCFTSZ - Programming, Art, Audio
Aeron Greva - Programming, Level Design, Art
Extra Notes
Audio category is taken off as we wanted to include music but unfortunately ran out of time. Instead you get super-original SFXR sounds, yay I guess? This is the first LD I've done in a few years so the game isn't too flashy.
| Windows | https://kpworld.xyz/LD44.zip |
| macOS | https://kpworld.xyz/LD44.zip |
| Linux | https://kpworld.xyz/LD44.zip |
| Original URL | https://ldjam.com/events/ludum-dare/44/shibbal-the-pig |
Ratings
| Given | 29🗳️ | 22🗨️ |
The invisibility frame should allow you to touch spikes at least for their duration. There was a few times where i would get hit by an enemy and it would just nudge me into the spikes killing me instantly and it felt unfair.
The sound effects add to the feeling of getting hit and losing your coins. Pretty good game
The gun really helps with the level with the holes, for sure.
You did a great job marrying time-limit and health mechanics as well as incorporating the theme. That's most certainly where this game shines. I also like the chosen color palette. As far as movement goes, I would suggest not having a set jump height and instead allowing the jump height to vary proportional to how long the space bar is pressed. That would allow the player to have a greater sense of control over the character.
Overall, great work and congrats on making a really fun game!
Also I would like to thank you for your feedback about my game - STR!PES. What you said is interesting but I have no application in task manager after game closing. However I have to take a look at this point. Are you this player who humiliates me staying at the first place in leaderboard? Impressive score ++
Maybe make it so you can also move with WASD and attack with z
Don't make the player lose the game instantly when they touch a spike or fall down (I never died by losing all my coins, I have always ended my runs with touching spikes). Maybe make the player lose 50+ coins but killing them fully gets annoying and kind of defeats the entire purpose of the money currency-HP.
I really enjoyed your level design, it has a Super Mario Land feeling and I love that game 😃
Good job 🙂